The Legend of Zelda A Link Between Two Worlds
The Legend of Zelda: A Link Between Worlds follows on from the story of the 1992 Super NES instalment, telling a new story in the kingdom of Hyrule. The 3D visuals of Nintendo 3DS bring ...
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The Legend of Zelda: A Link Between Worlds follows on from the story of the 1992 Super NES instalment, telling a new story in the kingdom of Hyrule. The 3D visuals of Nintendo 3DS bring a new layer of depth to the game world, allowing you to experience heights like never before. It might once have been difficult to tell the difference between floor levels, but they are now quite clear, lending more realism to the battles and dungeon exploration! The Legend of Zelda: A Link Between Worlds introduces an all-new set of puzzles and dungeons! This time, Link can move across walls as if he were painted on them. This changes your point of view completely, allowing you to think in a new dimension and solve a fresh set of puzzles.
A daring adventure awaits Link in Hyrule, where he can use his new ability to become "drawing" and merge into walls of dungeons and fields. This opens up new ways to explore, and puzzle elements that give Link access to locations he could not otherwise reach.
The game brings this top-down, 2D world life with elevation and depth enabled by the Nintendo 3DS system's 3D visuals. The stunning 3D visuals are made possible by constant frame rate of 60 frames per second.
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