FIFA 10 (2010)

Buy FIFA 10 (2010) for only £29.95 at ShopTo.Net
3+
Average Rating:
average of 13 ratings
starstarstarstarstar  4.4
[view comments page]
Format:PlayStation 3
Manufacturer:EA
Category:Video Games
Genre:Sports
SMS Code:PS3FI05
SHOPTO.NET PRICE RRP SAVING

£29.95

£49.99

£20.04 (40%)


 
Add To Order:
 
Availability:
Out of stock - on order with supplier.

Delivery:
Will be dispatched as soon as we receive the product.

Delivery Promise:
We're aware that sometimes your items may go missing via Royal Mail, which we have no control over. Royal Mail wait 14 working days to declare a package lost, but we will send you a replacement if you haven't received it after only 3 WORKING DAYS for the UK or 28 WORKING DAYS for the rest of the world to make sure you go through minimum inconvenience and you always get your game the fastest from us. (Subject to completion of our online lost parcel form!)

Region:
UK version

SellTo: sell with sellto
75% seller rating boblido £22.99 please login for SellTo
Brand new. Free first class recorded delivery
new seller scoldinho £27.95 please login for SellTo
Fifa 10 in mint condition on the ps3 a must for any true sports gamer.

Screenshots

Product Video

Product Description

FIFA 10 (2010)

FIFA 10 gives players new levels of control to experience the beautiful game like never before.

  • Innovative Player Control - 360º Dribbling

    The first-ever true 360° dribbling system in a football game gives you precise control to skillfully play spaces between defenders that previously were not possible.

  • Innovative Player Control - Skilled Dribbling

    Advanced animation warping technology lets skilled players face defenders and maneuver around them with highly-responsive lateral dribbling, just like the game's legends.

  • Gameplay Features - Physical Play Freedom

    Wider dribble touches and new collision sharing allow for a less predictable yet extended fight for possession, resulting in more realistic battles between the dribbler and his defender .

  • Gameplay Features - Player Urgency

    Improved Urgency AI logic, with over 50 new movement cycles, delivers more responsive positioning so your players stay focused on the ball and move at a speed appropriate to the action.

  • Gameplay Features - Improved Trapping Intelligence

    Players now have a better awareness of where the easiest, most natural trapping position is so they can get the ball on the ground and under control easier and earlier.

  • Gameplay Features - Advanced Positioning

    Defenders multi-task and play the pitch more intelligently by covering dangerous spaces left by out-of-position teammates. In attack, players analyze space more effectively, curve their runs to stay onside, create.

  • Gameplay Features - More Accurate Passing

    Players better analyze space, resulting in pinpoint passes that give their receivers more options and time to outrun defensive pressure.

  • Gameplay Features - Authentic Shooting

    Refinements to the shooting system and tweaks to the ball physics create a wider, more realistic variety of shots that enhance the exhilaration of scoring.

  • Gameplay Features - Varied Defending Options

    Slide tackle targeting has been improved so good players have more reach and avoid tackling through the dribbler. Better effort clearance logic gives defenders more options when attempting to get a foot on the ball before an attacker. Effort, such as sliding to block crosses and overhead kick clearances, will give the defenders more tools in order to prevent goal scoring opportunities. Balanced by less forgiving standing tackles, defending is now a more tactical skill in FIFA 10.

  • Gameplay Features - Refined Goalkeeping Intelligence

    Various improvements mean that goalkeepers now have a better perception of where to intercept loose balls and how urgently to do so, resulting in a more responsive and powerful rushing system. New animation warping technology provides game-realistic goalkeeper positioning and momentum, allowing for more variety in scoring. Refinements to the current goalkeeper behaviours, adding some new behaviours (like swatting the ball from the goal line) and general AI enhancements will improve his effectiveness across the board.

  • Gameplay Features - Responding to Gamer Feedback

    With over 250 million games played by the FIFA community, listening to the feedback and addressing gamer frustration has become a key part of the FIFA strategy. Better balance on lofted through balls; improved goalkeeper intelligence; more realistic shooting physics with less shots hitting woodwork; realistic sprinting and movement animation; refined off-side and advantage rules; and a more immersive football experience through continuous play and quick free kicks are just a few of the issues raised and addressed in FIFA10.

  • Authentic Manager Mode

    With over 50 improvements, FIFA 10's new Manager Mode is as close as you can get to running a team without actually being named to the job.

  • Authentic Manager Mode - Match Realism

    Calculated minute-by-minute, Manager Mode lets you make decisions based on your team's strengths and weaknesses including player performance, strengths of lines and strategic formations.

  • Authentic Manager Mode - Authentic Transfers

    Truly realistic transfers are made using logic based on multiple decision factors including finance, prestige, career prospects, other players' involvement and competition from AI clubs.

  • Authentic Manager Mode - Believable Player Development

    Just like on an actual team, the growth curve of your star players is based on multiple factors such as their playing environment and the demands placed on them.

  • Authentic Manager Mode - Immersive Football World

    Manager Mode takes you deep inside the world of football with formations and squads determined by match importance, real-time week-by-week transfers and transfer event summaries that promote bidding wars.

Magazine Ratings

  • Official PlayStation Magazine (UK)- 9/10


Competition

Order FIFA 2010 before 2nd October for your chance to win a 09/10 Season Ticket!

Terms and Conditions:

- Every customer who purchases a copy of FIFA 2010 before 2nd October, on any console will automatically qualify for the competition.

- Maximum price per season Ticket £600.00

- We will of course try to purchase the ticket of your choice for your team requested however we cannot guarantee this due to availability. If the team of your choice is totally sold out we will advise and you may select another team.

- 1 entry per person.

- This competition is only available to UK and ROI residents.

- Season Tickets are for Season 09/10 only.

- Draw will be made within 7 days from close.

- ShopTo’s decision is final and no correspondence will be entered into.

- The prize is non transferable and offers no cash alternative.

- All offers and subject to availability

How to claim your winning season Ticket:

- The 3 lucky winners will be selected totally at random.

- The winners will be notified by telephone or email where they can discuss with a member of ShopTo about which clubs and tickets they would ideally like. ShopTo will then endeavour to purchase the season ticket of you choice.

Eurogamer Review

9/10

In 1986, my beloved Liverpool were rampant: already 16-times First Division champions, FA Cup holders, four-time European Cup winners, with Ian Rush leading the line and Kenny Dalglish in a manager's seat embossed by our first ever double the previous season. The subsequent decline throughout the nineties was largely self-inflicted, but it didn't help that a sweary Scotsman had arrived at Old Trafford, and started making good on his promise to "knock Liverpool off their f***ing perch".

Pro Evolution Soccer finds itself in the Liverpool role these days. Demoted to second-best in 2008 after a few years of increasing stagnation, Konami will not enjoy FIFA 10. Conflicting embargoes mean that we can't put the two latest instalments head to head until our PES 2010 review on 15th October, but unless something dramatic has happened since last month, the gap is ever more significant. If last year saw FIFA knocking PES off its perch, this year it's chasing it around the birdcage with a plank of wood and a sledgehammer.

FIFA 10's 360-degree control is the key revelation. FIFA 09 still worked on diagonals - although not in such a pronounced way as PES 2009, to the latter's cost - but you don't realise how restrictive that was until you've played FIFA 10 for a few hours and try to go back. You can angle runs, shots and passes to your exact specifications, and it makes the world of difference to a game that was already a splendid simulation of the real thing. It's tempting to say that if FIFA 10 was simply FIFA 09 with 360 degrees of control, it would be worth that elusive ninth mark out of 10 anyway.

But that's not quite true - EA Canada did have some work to do, and while the range of refinements isn't all that sexy, it is meaningful. Ball physics remain excellent, with passes and shots accelerating and slowing with believable zip and inertia, but the ball is no longer so prone to ballooning over the crossbar, and cross-field passes are flatter and faster.

Balancing changes also have widespread repercussions. Pace is no longer as potent as it was in FIFA 09, for example, and this not only affects top-level strategy - you need to move the ball around to tempt players out of position instead, or use a bit of imagination and flair - but it closes off loopholes, so you can't simply rely on lofted through-balls, and winning a corner no longer leaves you so vulnerable to breakaways. At the same time, these changes are deftly managed, so fast-moving players remain influential, just not ludicrously so.

Another key factor in settling last year's nearly excellent game down a bit has been programming in suitable margins of error. For example, in FIFA 09 a tall player who won a header in the box generally scored. FIFA 10 understands that he may be under pressure that puts him off scoring, or he may be poorly positioned to score, or he may actually be rubbish at heading despite his height (I'm looking at you, Former People's Hero Peter Crouch).

It's true of shots in general, but the flipside of the issue is that outlandish goals and delightful, long-range, last-minute screamers are also possible very occasionally, if the circumstances are right. Just as Neil Mellor will never score a more perfect goal than his Liverpool winner against Arsenal, which finally broke the back of The Invincibles, you may put down your friends in similar fashion. Knowing it can happen, even if it probably won't, is more than football games have previously been able to give us.

Elsewhere, the physicality that had grown to prominence since FIFA's 07 rebirth has been ratcheted up yet again, and it can be jarring to observe players like Lionel Messi, with his low centre of gravity, shrugged so easily off the ball by a lumbering centre-half. With that said, while a strong player can knock a smaller one almost completely out of contention, going in too hard is penalised by the referee, and the 'drag' on a fast player caused by someone at his side can now be mitigated by angling the analogue stick a few degrees further away - something that would have surrendered any advantage and perhaps even angled the ball into touch 12 months ago.

Despite its love of simulation, FIFA 10 is also sensible about where to draw the line, continuing to ignore handballs, inadvertent back-passes and other things for which the player can't be held responsible. It's even more lenient in some areas, like free-kicks given away by players sliding in after the ball has been played, which happened all the time in FIFA 09. In FIFA 10, the referee may play advantage, but play is rarely stopped completely unless the late tackle has a dramatic impact on the side in possession. There are some nice tweaks to the interface too, like the option to change kicker on dead balls using a drop-down menu. There are also quick free-kicks, although quick throw-ins would be a nice addition for FIFA 11.

Visually, FIFA 10's probably less of an upgrade than we're used to, but with the console lifecycle going deeper than ever, and the game already handsome, it's not too surprising to discover that spare processing cycles have been fed back into things like off-the-ball movement AI. As it stands, the likenesses are generally strong for anybody in the prestige leagues - Spanish, Italian and English - with Rooney particularly convincing, and weaker the further afield you go, albeit with some impressive howlers in the icing (Luka Modric, for example, looks like a Scream mask).

Otherwise, production values are typically high. There are more licences in place than ever (including the elusive Dutch national team one), and the menuing's very slick and a bit more responsive. Commentary seems less repetitive than ever (put that on the back of the box), although allowing Martin Tyler and Andy Gray to improvise their rambling banter has mixed results.

Off the pitch, the one big new idea is Virtual Pro, not to be confused with Be A Pro. You design a player (who can even have your "Game Face", if you've uploaded one to EA's servers), as you would in Be A Pro, but rather than limiting him to one area of the game he's available in any offline mode, and Pro Club and ranked matches online. So, if you fancy blooding him a bit in random Exhibition matches, you can do that, and you can even gain experience in the Arena - the third-person perspective kickabout area that masks FIFA's loading screens. It's a long, hard road from a 65-rated nobody to top of your profession, but if Be A Pro: Seasons proved anything it was that these modes can work, and Virtual Pro is a thoughtful progression.

Should you choose to venture online - whether using a Virtual Pro or not - it's as robust as it was last year, although there's room for improvement. You still can't select your team's line-up and formation before being paired with another player, for example, which usually adds a couple of minutes' set-up to any encounter. With few people playing online before release, it's not possible to gauge how well new features like Virtual Pro integrate into Pro Club mode, sadly, and it's also important to note that EA doesn't have a spotless record fixing exploits, despite FIFA's vast popularity, although with any luck the improved core gameplay will prove less vulnerable to things like last year's Custom Tactics mischief. One good bit of news is that Be A Pro matches can now be set to have five human players rather than 10, so you can use an AI defence.

The third pillar of FIFA, if you like, behind Exhibition and online ranked matches, is Manager Mode, and FIFA 10 had promised to finally show it some love, although EA's ambition to achieve a base level of authenticity will have to wait at least another year. With my first 2009/10 season as Liverpool barely six games old, Manchester United were rooted to the bottom of the Premiership and I'd re-signed Xabi Alonso from Real Madrid in the same window Rafa Benitez sold him (I was perfectly happy with both scenarios, naturally, but it's not very realistic). Exotic, completely ridiculous signings (Fabregas to Fulham!) are less prevalent, and there's better menuing, but there's still a long road ahead for EA's designers.

The Set-Piece Creator, accessible through the back-button menu in Arena, is also a bit of a work-in-progress. You select a section of the pitch near the opposing goal and can record elaborate routines involving multiple runners, but your plans are often upset by the fact you seldom earn a free-kick in the exact position you planned for. Moving even a few feet away can upset timings and positions, and while defensive players adapt, your colleagues generally don't.

What's more, AI-controlled teams are still a bit too risk-averse for my liking - you'll never get Rio Ferdinand trying to scoop the ball over a Manchester City striker in the last minute, even though recent form suggests he might try it once in a blue moon. And as with every football game ever, there are a few patterns starting to emerge (the ball hits the post less often, thank goodness, but chip shots which the keeper tips round the post are a prominent fixture), and legacy issues familiar to football game fans still linger, like buffered button-presses punting the ball away just when you really need to keep it.

There's more for EA Canada to do, in other words. There can always be a greater variety of outcomes to any given situation, control can always be tighter and more agile, with greater degrees of flexibility, and the holy grail of a believable football season using real clubs and players, with just the right level of unpredictability, is still a ways off. But, having convincingly overtaken its main rival last year, FIFA 10 nevertheless consolidates its lead with great authority. Last year, I said FIFA feels like football, rewards football, and punishes football for football reasons. The difference between FIFA 09 and FIFA 10 is that the latter knows exactly where the former fell short of that, and makes up the distance in almost every case.

Comments

ricardo11 avatar

2009-12-29 08:41:01 - ricardo11 wrote:

starstarstarstarstar   "FIFA ROCKZ"


FIFA IS THE BEST FOOTBALL GAME... EVER

PES IS JUST A "BAD COPY"


douglas avatar

2009-11-04 20:55:35 - douglas wrote:

  "Big step in soccer simulation"


FIFA 10 feels so good... It's much harder (and MUCH less arcadey) than Pro Evolution Soccer (I used to be a fan... until now), but it's worth the effort of learning. I'm having a great time playing it. And played perfectly against friends online.


diddymow avatar

2009-11-01 12:35:03 - diddymow wrote:

  "Great Game!"


Fifa10 itself is an excellent game, probably the best football game I have ever played. The only down part to the game is online and the fact that the servers are terrible.

8/10


jdpne avatar

2009-10-29 08:57:47 - jdpne wrote:

starstarstarstarstar   "GOOD JOB SHOPTO!"


Ordered the game on a Tuesday morning and was delivered next morning by recorded delivery! Not had chance to play yet but giving the 5*'s to SHOPTO for there brilliant service and very good price!

Will definitley be ordering from here again!


davidarsenal avatar

2009-10-28 09:03:44 - davidarsenal wrote:

starstarstarstarstar  


I pre-ordered fifa 10 off here and it still hasnt come after a month. In the end i bought it from sainburys and the game is good apart from the easy trophies from fifa 09 have gone like save a penalty and score with a defender.


haz boy avatar

2009-10-18 11:38:39 - haz boy wrote:

  "cant beet pes"


fifa is sooo rubbis PES 2010 is gonna top fifa 2010 easyly!!!


Showing comments 1 to 6 of 52
You must log in to add comments.

 view all comments

Login

Not Registered Yet?
Click here to sign up


union jack european flag
STAR BUY
GAME HIGHLIGHTS

verisign logo

HACKER SAFE certified sites prevent over 99.9% of hacker crime.

SecurityMetrics for PCI Compliance, QSA, IDS, Penetration Testing, Forensics, and Vulnerability Assessment