YAKUZA 3 Premium Edition

Buy YAKUZA 3 Premium Edition for only £32.85 at ShopTo.Net
Released:In 2 Days!
Format:PlayStation 3
Manufacturer:SEGA
Category:Game Highlights Home
Genre:Action
SMS Code:PS3YA00
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Product Description

YAKUZA 3 Premium Edition

Containing

4 pieces of DLC

Battle for Survival

All-Star Tournament (7 character tournament)

All-Star Tag Tournament (8 team tournament)

Haruka’s Request

31 track soundtrack

Yakuza Who's Who? family tree

Kazuma and Haruka, having severed their ties to the Yakuza world, have left Kamurocho to seek a new life in Okinawa where they manage an orphanage for children. However, their peaceful life is soon interrupted when a series of events unfold pulling Kazuma back into the shadowy past he thought he had left behind, in order to protect those he loves.

Making its first appearance exclusively on the PlayStation 3 platform, the rich story and vibrant world of Yakuza 3 lets players engage in intense brutal clashes within the streets of Okinawa, and the vibrant and often dangerous city of Tokyo where only the strongest will survive.

- Storied franchise enjoys a hardcore following with true video-game enthusiasts.

- Tokyo and Okinawa are rendered with stunning accuracy.

- Play a variety of mini-games including billiards, karaoke or even take in a game of golf.

- Engage in a variety of real-life activities from buying items in licensed shops & businesses to eating in restaurants you can find on actual streets of Tokyo.

- Seamlessly transition into intense fights more brutal than ever before.

- Gain fighting experience by training with teachers, getting "heavenly inspiration" or by remembering new moves from previous battles.

Eurogamer Review

8/10

Given that it has the lowest petty crime statistics in the civilised world, Japan's portrayal in the Yakuza series, as a thug-infested cesspool of extreme physical violence, certainly provides an amusing contrast from the endlessly polite reality. Perhaps the whole of Japanese society is secretly fantasising about stoving each other's faces in with bicycles. It would explain a lot.

Even the gentlest stroll down a local Okinawan highway almost always ends up with lead protagonist Kiryu Kazuma being set upon by puffy-jacketed gang members eager to acquaint him with their fists. Any excuse for aggro is considered fair game, but more often than not it's simply because they want to mess him up.

Back on his old Yakuza turf you could understand the incessant hostility, but the life of the former 4th chairman of the Tojo clan has turned around somewhat dramatically. A few years on from the chaotic events of Yakuza 2 we find the sculpted man-machine holed up in the idyllic surrounds of a distant beachside orphanage, chopping onions and dispensing sage-like advice to 10-year-olds.

But wearisome problems are never that far away from Kiryu, even when he elects to decamp to the most remote part of Japan. Sure enough, trouble finds him when it transpires that frowning men in suits want to knock down the orphanage and build a military base and holiday resort where it sits.

As ever, the game's endlessly convoluted exposition provides a fine and curiously compelling framework upon which to hang accessible beat-'em-up encounters. For more than 20 hours you'll happily smash an endless supply of goons in the mush in increasingly elaborate fashion, gaining new moves and narrative insight into the bargain. It's a compelling formula, despite or perhaps because of its undemanding simplicity.

From the publisher that brought us Streets of Rage, Virtua Fighter and Shenmue, Yakuza is essentially a mashup of all three, which is hardly surprising but does mean it's the stuff of SEGAphile fantasies. Liberally sprinkled with their genius, it's the grateful beneficiary of some of their most satisfying elements, in a context which delivers a uniquely Japanese - and uniquely SEGA - flavour.

In its latest incarnation, though, most of the changes are peripheral to the ultra-accessible two-button-mashing violence at its core. Perhaps the most striking improvement comes as a result of the series' belated arrival on a high-definition platform, with the already lavish production values benefitting enormously from its graduation to PS3. From the moment Kiryu strides up the beach with his intricately etched dragon tattoo in full view, it's evidently a game with an eye for detail.

Wandering idly through downtown Okinawa (and, later, Tokyo), the heady bustle combines with a convincing atmosphere of enigmatic inscrutability that accompanies any Japanese urban exploration. Between the dense and narrow layout, mysterious shops and market stalls routinely offer an expansive and exhaustive array of items whose sole purpose appears to be to cater to the eccentric whims of OCD gamers.

Sampling each and every one contributes to the game's exhausting progression requirements, and it quickly becomes apparent that there are no simple shortcuts. Spending an astonishing 295 minutes watching cut-scenes is but one in a long line of extraordinary completion requirements. More than 20 hours, a completed main quest and countless side missions yielded me less than 10 per cent completion.

But if the spirit of the game is to waste as much of your time as possible, then it's just as well that you'll revel in this indulgence. Given how many side quests and mini-games the first two Yakuzas boasted, it shouldn't come as any great surprise to discover even more layered on top, but their presence remains utterly integral to the game's appeal.

In addition to the bowling, arcade games, gambling and the UFO catchers that you'll be familiar with from previous editions, Yakuza 3 beefs up the distraction quotient no end. There's golf, karaoke, darts, a batting cage, pool, fishing, fighting tournaments, card games and other incidental tasks, all of which are built into the missions themselves, so there's never any shortage of peripheral amusements to get stuck into whenever the incessant brawling loses its lustre.

They're mostly designed as throwaway extras, but the game still does a handsome job in whatever it tackles, with simple, intuitive mechanics built into every one of its mini-games, and it also manages to infuse inadvertent humour when you least expect it. Kiryu's steely expression as he casts his rod out to sea, or his impassioned karaoke performances, are sure to be the stuff of gaming legend, while his furious attempts to blog the 'revelations' he discovers via his cameraphone repeatedly drive home the game's adorable lack of self-awareness.

In the main missions, meanwhile, there's a notable attempt to improve the sense of variety. Rather than cram in one linear brawl after another until the inevitable boss encounter, greater attention has been paid to the game's pacing. The emphasis on character development during each of the dozen chapters is particularly noticeable, with numerous missions devoted entirely to dramas at the orphanage, while other sections task you with fleeing from or chasing after assailants rather than battering them into submission. While it's true that certain sections outstay their welcome, this unhurried ebb and flow is something you grow to appreciate.

Inevitably, combat still provides the main thrust of the gameplay, and a few tweaks have also found their way into the otherwise-familiar melee fighting system. A few more Heat moves have been included, while the ability to craft and repair your own weapons helps give you the edge during the really intense encounters. Although at its heart, Yakuza 3 is still the same uncompromisingly brutal mix of punches, kicks, grabs and blocks it always was, with a basic RPG-style experience system underpinning the level and variation of attacks.

Although this brand of uber-violence can be supremely satisfying when it's at its most bone-crunchingly brutal, it's not without its foibles. Despite being wonderfully accessible, you tend to get inexplicably locked between opponents' attacks, which still rankles, and fight strategy is limited, mostly boiling down to mashing buttons until you can unleash one of the gratuitous head-smashing Heat moves (although there's still nothing quite like throwing a bicycle at a downed opponent and then jumping full-force at their face).

The problem isn't so much the combat itself, but that Yakuza 3 doesn't know when to leave you alone. Being spammed with random brawls when you're trying to get from A to B is tedious, and if there was a means of switching them off it would be a more pleasurable game to play in general. It's not as if the game's exactly lacking for combat anyway, and with all the extra distractions that have been added the chances are you'll be caught out more than ever by pointless random battles.

What's really likely to irk fans though is SEGA's decision to chop parts from the Western release entirely. Having already admitted that you'll no longer be able to groom hostesses in cabaret bars, it's irritating to discover that you can't engage in the hilarious erotic massage mini-game either, where Kiryu has to keep his rising excitement under control while images of scantily clad ladies waft past.

The omission of Mahjong, Shogi Chess, and the Answer X Answer trivia game is hardly a big loss, but it still leaves a bad taste in the mouth, especially given that both previous Yakuza games were translated without ditching any of the more obscure elements of Japanese culture. Maybe poor sales figures in the West for both titles convinced SEGA that it wasn't worth the additional effort.

Still, in SEGA's defence, it has got a point when says there's enough great content to satisfy Western audiences. Even playing through the main missions will take a minimum of 15 hours, while the addition of around 100 side quests easily doubles that tally. Factor in the innumerable additional challenges, and the free DLC bundled with the game, and it will be hard to feel short-changed.

For a game that could well have been overlooked for a Western release entirely, the removal of a few minor elements, while frustrating, is a small price to pay. What remains is a relentlessly enjoyable action-RPG, which offers a unique insight into Japanese culture despite its exaggerations. The Western version of Yakuza 3 might have suffered a few heartbreaking cuts, but it's still intriguing at every turn and shouldn't be missed.

Pictures

Comments

fum avatar

2010-03-04 10:31:46 - fum wrote:

  "Fantastic!! a must for any PS3 "


Havein played all of the series I got this on import at the start of last year from japan and it was just amazein, im really lookin forward to playin the full english version and it will make doing sub missions alot easyer. I highly recomend this to anyone and its a must for any playstation owner, we all need to rally with this anyways so they bring Ryu Ga Gotoku 4 (Yakuza 4) out over here as well. It is a shame they took the Hostess Bar missions out as there so much fun to play but thats just something Sega will have to live and lurn by.


makeda avatar

2010-01-27 17:51:49 - makeda wrote:

  "English subtitles ARE included."


The game DOES come with English subtitles and it retains the original Japanese voicework. The reason why the artwork posted on this site looks the way it does is from the Japanese version as the EU box art has yet to be revealed.


pure avatar

2009-12-21 18:42:19 - pure wrote:

  "Subtitles?"


So no subtitles in english? Silly


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