“They haven’t [asked us] yet,” he told Eurogamer. “Nobody has talked to us, so it’s not like ‘I can’t talk about that’ – that’s usually what you say when it’s in development. Nobody has talked to us.”
Jaffe also went on to ponder if Twisted Metal is actually considered a big franchise to Sony at all.
“I don’t know – there are probably people within Sony who look at Twisted Metal and say ‘that’s a big franchise’. I just met a great sales guy from Australia who came up to me and said how he couldn’t wait to promote the game down there.
“There are guys who get it, but there are just as many other people who go ‘I don’t really get it – is this something we really want to be promoting at the same level as say, Uncharted 3?’
“I don’t know how this is going to do, I don’t know whether in 2011 there’ll still be a big enough home for us to say ‘make another one’ or ‘make one for the Vita’. We’re just stepping back and asking ‘we’ve had a lot of love from the fans, but is that going to translate well beyond break even?’ Or are we barely going to cross the threshold of making our money back?
“So as to where it is on the Vita, probably if it’s a big hit we’re going to do it. But we don’t have a clue how it’s going to do.”
Looks like sales will decide whether Jaffe’s game makes the transition.
Twisted Metal is out this September. Pre-order your copy here.