Sony has named the technology which allows developer to bring PSP games straight to your PS3, it’s simply known as the PSP Engine.
The engine was introduced by Sony’s Kentaro Suzuki during a session at the Game Tools & Middleware Forum 2011 event in Tokyo yesterday. The PSP Engine basically acts as a middle ground between the PlayStation 3 OS and a PSP game, while also offering some new and improved features when the games are brought to PS3, such as:
- High res rendering
- Control (with Dual Analogue support) through wireless controllers (Dualshock 3/Sixaxis)
- 3D stereoscopic output
- Ad-hoc Party unification
- Main memory and graphic memory expansion
- Common save data
There is no mention of trophy support, however it’s possible for developers to add this in, the recently announced Metal Gear Solid collection proves this.