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Atlus extends Demon’s Souls online server support

ATLUS has today announced plans to again extend its online server support for Demon’s Souls, ensuring that online functionality is available into 2012.

The title’s network features allow players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player’s game to wreak havoc.

“While it comes at significant cost to us and although it has been over two years since the game revolutionized the notion of multiplayer and online functionality in an RPG,” commented Aram Jabbari, Manager of PR and Sales at ATLUS.

“Our commitment to the game and the fans that turned it into an incredible success remains as strong as ever.  While the reality is that one day the servers will ultimately close due to operation and maintenance costs, that day is not today, nor will it be this year.  We’re excited to continue to support one of the most significant, influential games in recent memory into its third year, and we’re planning to hold more tendency events for our loyal, beloved fans.  If you’ve been waiting to try Demon’s Souls or held off with concern that it was too late to join in, the truth is that there’s never been a better time to see what all the talk and awards are all about.”

This news comes ahead of the release of the game’s sequel, Dark Souls, which arrives in the UK next month.

You can check out our preview of that game from Gamescom, while we also previewed the game previous to that too.

Dark Souls releases October 7 on PlayStation 3 and Xbox 360. You can pre-order your copy here (PS3), here (360).

Edited On 23 Sep, 2011

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