Once upon a couple of decades ago, games were low-res and monochromatic (or at least they were on the humble speccy) but curiously imaginative. For instance, just imagine a game wheer you played a little green tennis ball bouncing about and catching drops of paint to defeat an evil witch who drained all the colour from the land and turned you into a little green tennis ball into the bargain. Fairly weird (you should have seen the sequel though – mad as a coconut sieve) but a huge chunk of playability in the sort of way you’d sell elderly relatives to get hold of.
That was Wizball; this is de Blob 2: The Underground, with 3D colour restoring mayhem, crazy moves and a robot sidekick. What more do you want, sidequests? Okay, have a load of them too. Multiplayer? Got it covered. DS version? Yep, that too. Now could Wizball do any of that? Of course not – it was the eighties after all.And now, all the other facts…
In de Blob 2: The Underground for Xbox 360, PlayStation 3 and Wii, Comrade Black is back and so is his war on color. Disguised as Papa Blanc, Comrade Black rigs the city’s election in order to win and take control of Prisma City with his brainwashing new cult. That is, until de Blob bounces back in full color-spreading force with his revolution to restore color and life back to the city and its residents. In the colorful sequel, de Blob will paint his way through the enormous and pollution-filled Prisma City accompanied by a fantastic new interactive soundtrack and an arsenal of new tricks to confound his enemies. Joining de Blob will be a new robot sidekick, named Pinky, who will help him blast enemies, disable traps, and negotiate the challenging levels of Prisma City. The game will also present players with new side quests, which allow players to upgrade de Blob’s abilities. de Blob 2: The Underground will feature an in-depth single-player campaign with all-new power-ups and challenges, as well as multiplayer modes that support co-operative and competitive play.
In de Blob 2: The Underground for Nintendo DS, the war for Chroma City is over and Comrade Black and his forces are long gone. Peace has been restored and de Blob has returned to lazy days basking in the jungle sun. Meanwhile, in an underground facility deep in the jungle, Dr. Von Blot has been continuing his research on a new type of Mutated Ink. Unaware of Comrade Black’s demise, Dr. Von Blot has been studiously carrying out his experiments on unsuspecting creatures. de Blob goes for a bounce around the jungle one day when he mistakenly stumbles across the underground facility and Dr. Von Blot captures his final test subject. In the game, players will take de Blob through areas of 2D side-scrolling gameplay that will introduce a variety of new moves for the humorous and mischievous hero, such as Wall Jumps, Slingshots and a Sticky Mode for performing gravity-defying moves and smashing through enemies. The game will also introduce new friends and enemies and will immerse players in a rich, story-driven environment.