Twisted Metal has been delayed in Europe due to localisation issues.
While the game will still be launch on February 14th in the U.S, it seems that Europe will have to wait a little longer, with an early March release now being looked at by Sony.
In addition to the localisation issues, David Jaffe also revealed on NeoGaf that there have been some cuts to the game in Europe, although it doesn’t seem that they are major.
“99% of the cuts were in the movies and the movies are still intact and I sat with the editor- who was the same editor of the American movies- and we went thru and addressed the notes from Europe and made sure the stories still worked. And to be fair, there have not been that many cuts,” said Jaffe.
“For example, in the scene we’ve released on the net from the intro- where the girl stabs Tooth in the eye- the SCEE version has this but we cut away right before the scissors make contact with Tooth’s face. It’s CLEAR what she’s doing and I think we even keep the sound effects in and such- but the last few frames are gone.
“The story itself tho totally works and- for some folks even who tend to think this kinda stuff plays better left to your imagination anyway- perhaps it even works better.”
It’s nice to see a developer come onto a site such as NeoGaf and talk to the fans. Let’s just hope for his sake that the delay doesn’t affect sales of the game.