Sonic the Hedgehog 4 Episode 2 has new game physics, based on the Sonic of old.
Speaking in a recent interview with Eurogamer, Sonic Team boss Takashi Iizuka revealed that the team decided to built its new game engine from the ground up, following complaints from fans that the game felt, “unnatural”.
“I wanted to make sure people could play the game and it not feel unnatural,” he said. “It should feel right. Rather than thinking of it as us trying to say, ‘okay, this is the way it should be,’ we looked at feedback where people were saying, ‘this feels unnatural.’
“Those were the things we decided to eliminate, so it should feel natural when they play the game.”
Sonic 4 Episode 2, which includes co-op gameplay, will be released on PlayStation Network, Xbox Live Arcade, iOS, Windows Phone and Android sometime this year.