The sandwiches are finished, to be honest I wasn’t too sure what was in them, it could have been cheese but I’m not certain, however there was more pressing business. Medal of Honor: Warfighter was waiting for me, so off I trotted over to the booth where me and my fellow journalists waited to see what all the fuss was about.
Sitting down to watch the latest challenger to this year’s battle of the shooters I wasn’t too sure what to expect. The previous game in the series was a big draw for me when I first saw it, but to be honest, a few broken promises later and I was left disheartened. It’s not that Medal of Honor wasn’t a good game – it was. What was wrong was that it just lacked that certain something; judging by the bugs I found, one such thing was a proper Quality Assurance test.
Anyway, things in gaming move on and here I am sitting contemplating what’s to come from the next game in the series, it all sounds promising, as we’ll discuss in this article, but whether this vision turns out to become a reality is for another day.
Authenticity; it may be a buzz word but it’s all the rage a Danger Close, the studio who even has a new employee to make this dream come true; his name is Tyler Grey, a ten year veteran and a real life solider, he’s also an avid gamer. Unfortunately I didn’t get a chance to speak to him, but even from his brief talks during the game, it was obvious that this guy knew what he was talking about. To have such experience on your team is without a doubt a big bonus, in fact I’m told he is the busiest person in the building as he’s constantly consulted as to what hat goes with what piece of uniform and what bullets fit where. But it’s not just this which makes Medal of Honor so special, because like Grey said himself, “you can’t let authenticity constrain the most important aspect of the game, FUN.”
Obviously it’s hard to tell from such an early build how this game will pan out, but from the gameplay on show things certainly look promising. During our demo we watched as a team of specialists infiltrated a building to rescue hostages who had been captured by Abu Sayyaf separatists , it’s part of a series of missions in the game which are all linked to real life events. Throughout the game you’ll find yourself in all manner of situations such as this and I’m told that “if it’s in the game, you’ve probably seen it on BBC News.”
This particular mission takes place in the Philippines, the opening scene is particularly striking as it features a conversation between a solider and his wife, helping bring how the cold realities of war and instantly giving a more human side to the game. Then the door opens.
On the other side we are greeted with a large gun battle, it’s all very familiar if you’ve played an FPS before, but striking all the same. This particular area has been devastated by a Typhoon, therefore the soldiers find themselves with the extra hazard of water to deal with. It doesn’t particularly make a big difference to the overall battle, however it at least adds an interesting dynamic into the mix as they slush their way towards the hostages building.
It’s hard to find enough words based on the small amount of footage seen. Sure the action looks great and easily rivals that of other shooters on first impressions. Looking for something which felt news was a challenge, although I was impressed with the new door breach mechanic which gave you a choice of how to enter a room full of enemies. Two of the options shown where to either boot the door down and go in all guns blazing or, alternatively, get a team mate to throw in a flashbang, enter the room and shoot everyone down in a slow-mo bulletfest.
The scene finished off the hostages being rescued and a quick boat ride through a narrow, water filled street. Here you took control of the gun and took down anything in your way. Bullet riddled scenery and destroyed environments was the main theme on show here and it worked well. Off flew the hostages into the distance thanks to the Allied helicopters and so ended the demo. But wait, there’s more.
Not content with showing us some gameplay, Multiplayer was now the main topic on everyone’s mind. So just what does make Medal of Honor: Warfighter different in this respect? Well, this is where it gets interesting.
As mentioned earlier, Danger Close is aiming for one thing, Authenticity. In this respect players will now be able to take control of specialist soldiers from their own country. What this means is that you’ll have the choice of playing as 12 different Tier 1 units from a variety of nations including the British SAS, Australian SASR, German KSK and Polish GROM. It’s Tier 1 Blue vs. Blue head to head combat, or at least that’s what the developer calls it.
With a story written by Operators from the community which have fought in wars, a multiplayer mode which lets you play as the soldiers from your own country and missions based on real life events, Medal of Honor: Warfighter seems like it could be a promising title. We will certainly be keeping a close eye on this one throughout the coming months, let’s just hope that Danger Close don’t let us down.
Medal of Honor: Warfighter is released on October 23 for PS3, Xbox 360 and PC.