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Mounted Combat update for Skyrim goes live on 360

Players of Skyrim can now enjoy the wonders of mounted combat in Bethesda’s Skyrim. The update which has gone live for 360 owners can be downloaded now.

The update named, 1.6, also fixes a load of bugs that hampered the game when it launched late last year. Bethesda’s fantasy game which captivated the gaming world earned many game of the year awards from across the Internet garnering in a high 90 score on Metacritic. Skyrim also did very well in the sales side of things, amassing over one million units sold in the UK alone.

Check out the full list of patch notes below.

New features:

  • Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse.

Bug fixes:

  • General stability and memory optimizations.
  • General AI pathfinding optimizations and bug fixes.
  • Optimizations and crash fixes for data leaks.
  • Fixed rare crash with lighting.
  • Fixed crashes related to loading and saving games.
  • Fixed crash with summoned creatures/NPCs.
  • Fixed rare issue where saves would be corrupted.
  • Improved logic for when ranged kill cams are played.
  • Fixed issue with ranged kill cams while killing a dragon.
  • Fixed rare issue with certain ranged kill cams not playing properly.
  • Fixed issue with nirnroot lighting not properly cleaning up.
  • Fixed issue where bow damage was being calculated incorrectly.
  • Fixed rare problem with werewolf kill moves would not finish animating properly.
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory.
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime.
  • Fixed issue where certain creatures and NPCs would fail to respawn properly.
  • Fixed rare issue with dialogue subtitles not displaying properly.
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater.
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  (Xbox 360).
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  (Xbox 360).
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  (Xbox 360).

Edited On 08 Jun, 2012

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