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E3 2012: That’s a wrap

With our E3 coverage wrapping up, I wanted to take a short look back at what I thought about the show this year. There’s a somewhat common sentiment that the show was underwhelming this year, but I’m not sure that I agree. It might not have been as flashy or filled with as mind-blowing reveals, but that doesn’t mean that there isn’t a great selection of games coming out over the next two years.

The Wii U was a real wildcard coming into the show this year and Nintendo really struggled to show people why they should be purchasing their games on the Wii U this year rather than on the Xbox 360 or PlayStation 3. They made their press conference “all about the games” but then didn’t really show anything new. Batman: Arkham City was pushed pretty hard during their conference, which didn’t really make sense to me when I got my hands on it. There’s nothing wrong with a port of Arkham City, it’s a great game, but the additions aren’t meaningful enough to dedicate 15 minutes of a press conference to it.

What Nintendo should have done is spent time showing off more of the great games, which where otherwise hidden behind the scenes. ZombiU and Platinum’s Project P100 were probably the most original titles for the Wii U to come out of the show and the latter wasn’t even shown off during the Nintendo press conference, while ZombiU didn’t get that much attention either. Perhaps the biggest bummer of all though was that Nintendo didn’t even bother to announce a date or price for the Wii U, what a way to spoil what little hype there was when the lights went up.

Ubisoft had a pretty stellar show, there’s no doubting that. They showed three different parts of Assassin’s Creed 3 (Frontier, High-seas, and Boston), a full open-world Vita version of Assassin’s Creed 3, Splinter Cell: Blacklist, 4-player co-op in Far-Cry 3, Rayman Legends, Just Dance 4 and Watch_Dogs. That’s an insanely great line-up for E3. It was very impressive that they were able to keep so many things a surprise. The reveal of Watch_dogs was one of the most talked-about unveilings of the show, we didn’t hear anything about it before the trailer popped up. There wasn’t even a peep about the name until the end of the fifteen minute demo. They were even able to spread things out to three out of the five press conferences and still keep the announcements coming. I’m not sure there’s been a year in recent memory that a publisher has had such a solid line-up.

If there was one game that I played more than anything else at the show, it was TANKTANKTANK!. Yes, the arcade game. It’s been out for almost a year now, but it isn’t often that you are able to consistently find so many players willing to get in there with you. It’s a necessity to have all four players, it’s just not as much fun without the constant back-and-forth between players. During the Nintendo press conference, they showed a video montage of all the titles coming to the Wii U and TANKTANKTANK! was among them. This alone sold me on the Wii U tablet. I can only hope that it sold three of my friends as well and supports online multiplayer.

There isn’t really anything to be upset about. E3 was great this year and it left me feeling extremely confident in the games that are coming out in the next 6-18 months. Keep an eye on ShopTo News for continued coverage of the games that we saw at E3.

But as for our coverage of the conference itself, that’s a wrap.

You can catch up on all our coverage from E3 2012 here. If you have any thoughts on our coverage this year, please feel free to comment below.

Edited On 19 Jun, 2012

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