Masahiro Sakurai, the man behind the New Super Smash Bros has said that the game will be all about quality, rather than quantity.
Rather than focusing on packing in as many characters and game modes as possible, Sakurai says that “a change of direction may be what’s needed.”
Speaking in response to Nintendo Power, who asked if it was difficult to think of new features to pack into the game, Sakurai responded:
“It isn’t a matter of ‘if the next game has 50 characters, that’ll be enough.’ There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive…. In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.”
The next Smash Bros, which is actually being developed by Namco, is due to release on both 3DS and Wii U.