Looking forward to FEZ developer Polytron issuing a new fix for the game in order to stop it eating up save files? Well you’re going to have a long wait.
Microsoft allows developers to issue the first patch for their game’s for free, however it seems the cost of issuing a second patch is too much for Polytron to bare.
“We’re bringing the first FEZ patch online, it’s the same patch,” Polytron’s Phil Fish said via his blog. “We’re not going to patch the patch. Why not? Because Microsoft would charge us tens of thousands of dollars to re-certify the game.”
Even though less than one percent of users are affected by this bug, the developer still feels pretty bad about it, although it’s simply something that he cannot afford to fix.
“It’s a shitty numbers game to be playing for sure, but as a small independent, paying so much money for patches makes NO SENSE AT ALL,” he says, “especially when you consider the alternative. Had FEZ been released on Steam instead of XBLA, the game would have been fixed two weeks after release, at no cost to us.
“If you hadn’t already seen most of what FEZ had to offer, your save file is probably safe. It doesn’t happen if you start a new game,” Fish claims, saying that he believes “the current patch is safe for an overwhelming majority of players.”
Thankfully the patch does work for most, however Fish still took time to give his sympathise with those who are affected.
“To the less-than-1% who are getting screwed, we sincerely apologize,” he says. “We know this hurts you the most, because you’re the ones who put the most times into the game. And this breaks our hearts. We hope you dont think back on your time spent in FEZ as a total waste.
“Microsoft gave us a choice: either pay a ton of money to re-certify the game and issue a new patch (which for all we know could introduce new issues, for which we’d need yet another costly patch), or simply put the patch back online.
“We already owe microsoft a LOT of money for the privilege of being on their platform. People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM.”