With only 14 days until the release of Darksiders II, we countdown to the event with a look each day at the various weapons, characters, game modes and features that you’ll come across when playing through the game.
Today we take a look at perhaps the most important element of the game:
Amongst his many names are The Reaper of the Souls, Grim Reaper and more. But what do we really know about death?
Like his his fellow Horsemen, Death is of a race known as Nephilim – among the most powerful beings in the Universe. When Mankind was given the prize of Eden, Absalom – leader of the Nephilim – led his armies against Heaven and Hell in an attempt to steal it back. For this crime, the Charred Council condemned the Nephilim to destruction.
The Four Horsemen of the Apocalypse were granted a reprieve from this fate on the condition they aid the Council’s victory over their kin. The Horsemen accepted, but it was Death who bore the greatest burden of guilt for the near extinction of his race. Donning his iconic mask to represent his role as executioner on the day he slaughtered his brethren, he has not removed it since.Looking at Death from a players point of view, he’s very different from his Brother, War. Instead Death is an arrogant, sarcastic, cold and calculating anti-hero who doesn’t wait for things to happen, but instead causes them to happen, which makes him the perfect man to save his brother. As the game progresses Death evolves, gaining stronger powers and more knowledge, all of which will be needed if he is to clear War’s name.
Like his brother Death also has a horse. This particular creature is known as ‘Despair.’ Unlike Ruin in the original Darksiders, players will have access to Despair from the beginning. This allows you to mount the horse is the game’s wide open spaces and to travel faster between points in the overworld areas.
Finally, Death is also accompanied by Dust, A bird of unknown origins which aids Death by pointing the way, should he lost his bearings. A simple click of the analogue stick will see Dust fly towards the direction in which you should be travelling, leaving a purple track in his wake.
Dust may not fight, but his role in the huge open world of Darksiders II is certainly essential.
Join us tomorrow when we’ll take a look at some of the other characters who make up the Darksiders II universe.
If you want to know more about Darksiders II then check here for all our coverage so far, including previews, interviews and a whole lot more.
You can pre-order here.