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Dragonball Z for Kinect Review


You would have thought that after so many releases there would be nothing left to say about the epic show that is Dragonball Z and you would be right. Take the game we are talking about now, which goes back to the beginning and starts the story all over again, but this time with a first person view and a rather unimaginative title - Dragonball Z for Kinect. Only just the other day someone commented if we ever scored below Good, well read on as this is one episode of Dragonball Z that even frenzied fans will have trouble enjoying.

With the power of Kinect you are now able to become the fists and feet of a huge array of weird and wonderful characters from the long running Dragonball Z comics and TV shows. In its relatively short history, fighting games that support Kinect have generally had a poor reaction, always over promising and not really ever capturing the realistic movements and functions that a real boxing or street fight offers, so how does an arcade fighter translate?

The main story mode will take you through some of the high points of Dragonball Z with fights taken from the Saiyan, Frieza, Android and Majin Buu sagas. What was surprising though is that this is very similar to Dragonball Z Raging Blast 2, in fact unless I am mistaken this is actually the same game, but from a first person perspective, with the controls now removed and Kinect functions replacing it; those of you who complain about FIFA's yearly updates take note.



The aim of each fight is just to batter your opponent with punches and kicks, each being recreated relatively well on screen with every swing of your arms, plus there are plenty of other moves in there, each requiring its own unique pose. Fights are split into two styles, melee, which caters for your close punches and kicks and ranged, with you firing Ki blasts or using special powers like the Smash Ki Blast, charged by placing you hand on your shoulder. With any arcade fighter, defence is just as important as attacks, with jumping and leaning evading most moves and blocks carried out by putting both arms in front of your body.

Well that's what is says during the relaxed training mode; as the problem with these moves is that pretty much none of them work, with the Kinect getting very confused in the heat of the battle, most of the time repeating any move as a punch, with the entire game turning into a constant left jab, right jab, left jab, right jab, wait for a short cut scene, left jab, right jab, left jab, right jab, over and over again.

The game has even given you an extremely, slow-to-power-up, Ki Charge that is supposed to grant you even more awesome powers, triggered by squatting with your hands beside your hips, though again this very rarely registers, ending up with you on the receiving end of a punch or other such long winded combo move. There is only one other time you need to position yourself in this way and compared to this game, my ablutions after a heavy curry session gain a higher mark than this game.



Aside from a story mode and a score attack mode that allows you to play as your favourite Dragonball Z character there is very little on this disc. What may tempt the fans to even consider this game is the previously unreleased special movie based on an unknown tale of Bardock, but somehow they have even got that wrong with a terrible hard to read font choice for the subtitles and absolutely no way to pause or even back out of this movie, the only way out is to return to the Xbox 360 dashboard via a controller.

Dragonball Z for Kinect is nothing but a cash-in to sucker fans into spending another few quid to boost their Dragonball Z collection, offering a copy of Raging Blast 2 but with Kinect functions, resulting in a very repetitive and slow fighting game that requires little to no skill.

Words by Ash Buchanan.

Review Policy (Version tested: Xbox 360)


Edited On 07 Oct, 2012

Comments
( 20 )
Shnoorum's avatar
Shnoorum 4 years ago
I doubt anyone expected any differently on this one. I quite like the newer Dragon Ball Z games but never ever did I think they needed some Kinect mixed in there. So far the only Kinect game I'd like to try is Rise of Nightmares. I'd rather use a game pad for it though. Stupid Kinect. When will Microsoft get back to focusing on gaming?
yellowned's avatar
Saw this coming. When it was announced, people were excited, it had potential to be a great DBZ game. Then the game was shown... and it was Ultimate Tenkaichi, but with Kinect controls. Instant let down, since UT was a terrible game, because of the rock/paper/scissors combat style. And this is just a Kinect version and obviously, with Kinect controls. It's a shame, because if they kept the combat style from the Tenkaichi series, it could be on to something.
yellowned 4 years ago
Shnoorum's avatar
I really liked the Tenkaichi series. Loved unlocking all that stuff. I just cant imagine playing anything like it on the Kinect.
Shnoorum 4 years ago
Konakona's avatar
Konakona 4 years ago
Dragonball Z games have always either hit the mark, or missed completely. Budokai Tenkaichi 2 was a great game. Then Budokai Tenkaichi 3 was exactly the same but with more characters.. -.- Burst limit was a decent game but the story ended after the Cell Saga for some reason. Raging Blast 1 was an incredible game in my opinion, Raging Blast 2 was even better! Everything was improved. The only two things missing were an actual storyline and character creation. When I heard Ultimate Tenkaichi had both of those, I bought it straight away, only to be devastated at the absolutely shockingly dull combat. As an idea, this kinect version sounds great. However Namco Bandai once again disappoints their fans. I believe if they had the storyline and character creation of DBZ:UT, and combined it with the incredible combat of DB:RB2, they would have an amazing game. But I doubt that will ever happen.
Shnoorum's avatar
I've played afew Budokai Tenchai games and the demo for Raging Blast. Wasn't let down by any of those. I also played Ultimate Battle 22 for the PS1. That was a mess. Felt like I was battling with clip art. Is Ultimate Tenkaichi the newest game? Completely lost track of them all now.
Shnoorum 4 years ago
Konakona's avatar
Well, I think so. The newest "Big Release" anyway. (Not counting spin offs like this kinect version anyway). (Ps3 version)The combat consisted of pressing square 4 times, then you press square or triangle. if your opponent presses the same button as you, then they counter. If they don't, then you continue the combat. This happens a few times until someone gets a super attack, and then it's pretty much game over. A really sucky downsize from the fast paced combat of Raging Blast 2.
Konakona 4 years ago
Shnoorum's avatar
That does sound a bit repetitive. Still, I can get into almost any fighting game. As long as theres plenty to unlock I dont mind a bit of a repetitive grind
Shnoorum 4 years ago
Konakona's avatar
Perhaps, but even my loyal love of DBZ didn't help me! I just grinded a bit for some of the easier achievements and traded it in a week later.
Konakona 4 years ago
Dead's avatar
Dead 4 years ago
As nice a bit of tech that Kinect is, it's uses are incredibly limited, even more so than other types of motion control like Wii Motionplus and PS Move. And motion controls in fighting games never work that well anyway, first person fighting games even less so. Whoever thought this game was a good idea needs their head testing, as does the person who decided it was OK to release without obviously being tested properly.
Shnoorum's avatar
I'm so sick of the Kinect now. It's clear Microsoft don't want to use it properly. There are so many games that have been released on Kinect that would have just been so much better with a controller. They're just shoehorning it in where ever they can and I honestly don't know why
Shnoorum 4 years ago
Konakona's avatar
Because of how successful the Wii controller was. In my brothers words "Nintendo are smart, they get success with casual gaming and while sony and microsoft are trying to break into that market aswell, Nintendo start trying to get more hardcore gamers while the other companies are busy appeasing casual gamers."
Konakona 4 years ago
Shnoorum's avatar
Even so, how are they going to appeal to any type of gamers with games this awful? They should take their time and release a thouroghly playtested, unique game that wouldn't be possible with a controller instead of just jamming it in wherever they can making a god awful muffin top of a video game.
Shnoorum 4 years ago
Konakona's avatar
I think so too, but enough people must be wasting their money on it to make it profitable.
Konakona 4 years ago
PrometheusFan's avatar
PrometheusFan 4 years ago
Kinect in 'terrible game' shocker. I'm amazed something like this got a seperate retail release, when it sounds like the sort of thing they should just have included in last year's Ultimate Tenkaichi... or at least just added as DLC.
scourge's avatar
scourge 4 years ago
not surprised by this review at all, dragon ball games are always fun to play but whole kinect thing is getting old now.
Bindiana's avatar
Bindiana 4 years ago
Seems another disaster on the kinect front it doesnt seem they have found a good use for the technology apart from dancing games.
Anonymous user's avatar
Allan 4 years ago
I was a Day 1 Kinect buyer, and really enoyed playing it to begin with, but the novelty wore off and then with getting my own house, with limited livingroom space, it hasn't seen much use other than being a voice chat method lately. Oh, and the occasional scream I give it when it hears words being said in movies and starts to rewind >.< However, as much as Kinect is a little lacking on the decent games front, being a HUGE DBZ fan (I have a full sleeve tattooed with DBZ!), I think I might give this a go. Just hope to not be *too* disappointed.
COP3Y DUNT's avatar
COP3Y DUNT 4 years ago
An amazing Idea, it's just a shame that they couldn't come up with the goods.
creed95's avatar
creed95 4 years ago
i hope they dont start going down the kinect route for all games. a controller, can of coke and some doritos is all i need :)
Shnoorum's avatar
Amen for that (just replace the coke with Dr.Pepper)
Shnoorum 4 years ago

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