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Street Fighter X Tekken PS Vita DLC problems being fixed by Sony


Been having problems redeeming the Street Fighter X Tekken PS Vita DLC? Fear not! Capcom and Sony are on the case.



Capcom has said that any problems with content redemption on the PS Vita are being fixed "as quickly as possible" by Sony America, Capcom also confirmed that the problems came about due to incorrectly packaged content.

Sony resolved the previous problems with redemption of bundled and preorder vouchers on Oct. 24, and the issues with purchase of the PSN Store downloadable version on October 26. Any redemptions or DLC purchases made after those times should work properly. Those players will be able to access the SF/TK Alternate Costume Complete Pack, which contains 38 alternate outfits for the main roster, on Oct. 30 in the PlayStation Store.

Players who redeemed codes or bought the game before those times above will have to wait until November 6 to access the Additional Characters Pack of 12 new fighters and the SF/TK Alternate Costume Complete Pack. In order to obtain that content, they'll have to log onto the PlayStation Store on or after that date and download the add-ons.

Have you been affected by the DLC hiccup?

Edited On 30 Oct, 2012

Comments
( 3 )
adwan's avatar
adwan 4 years ago
And so they should be. I can imagine those affected will have been mightly pee'd off with the whole situation. Good to know they are sorting it out swiflty for those affected.
Anonymous user's avatar
Allan 4 years ago
I've not been affected, but is it just me or is there a large increase in problems like this lately, for all games/platforms? It seems that most companies are so busy trying to rush out games nowadays that they haven't quite fine tuned and perfected the games they're selling. It's quite disappointing really.
adwan's avatar
Yes, it's happening all too often. I think though it's more from the publishers fault than the development studios fault. The publishers set the time for release and then force developers to push out the game. The problem is that within games press and it's audience, delays are a bad thing. Delaying = bad press = reduced sales in the publishers eyes. I'd sooner see a game delayed a couple of months and come out working. Or for publishers to not make public a release date/window until the game is a month or two from being finished to avoid bad press and give us a complete, working, almost bug free game.
adwan 4 years ago

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