Warriors Orochi 3 Hyper Review


Tecmo Koei sure know when they are onto a good thing, with frequent updates of their classic battlefield hack and slash Dynasty Warriors and Samurai Warriors taking place in China and Japan respectively you would of thought they were all out of ideas; well how about creating a mystical threat so powerful that it affects both of these worlds of swords and honour.

Though number three in the Orochi series there is no need for any sort of catch-up as this is pretty much a stand-alone story, with a ginormous multi-headed Hydra attacking the world, wreaking havoc and carnage wherever it goes. We jump in right at the final battle, with the Dynasty and Samurai warriors trying to defeat this threat but all their efforts are for nought, but before the final death blow of the remaining warriors, Taenaka Hanbei, Sima Zhao and Ma Chao, the last three standing are taken away from time itself by a Goddess called Kaguya. Aware that they are all underpowered to defeat the Hydra they then skip through their recent timeline, defeating specific enemies and saving other heroes that had perished at the time, all at the same time as ranking up their own powers, ready to re-join the real time line and slay the Hydra once and for all.

Where Kaguya teleported our heroes to acts as a hub, able to travel to many points in history and as and when you feel ready, walk straight back into battle against the Hydra itself. Also in this area are shops and a Network Assistant, but more on those later as with any of the Warriors game it's all about the fighting and Warriors Orochi 3 Hyper does not disappoint. Now if you are an owner of Warriors Orochi 3 on either the PS3 or Xbox 360 this title does not really offer enough to sway another purchase however if looking for a new title for the WiiU you really can't go wrong with this fast and furious fighting game.


The basics of the Warriors series have never really changed much, with you taking on thousands of enemy troops, cutting your way through the ranks as you make your way through to the battle requirements, be it taking out a boss or making sure one of your comrades survives. The controls are relatively simple with two attack buttons that can be mixed together to create some fantastic looking and deadly combos. Granting you even more power on the battlefield, each character has a Musou gauge that slowly fills up, allowing you to pull of devastating special attacks. Though you only control one character on the screen at a time, you do play as a team of three, with a quick tap of the Z button switching to another from your team, allowing you to create a good balance.

Though starting off with only three characters your roster really starts to expand quickly, granting plenty of new characters from the many previous Warriors games (plus a few surprising extras) along with their unique weapons from maces, spears, swords and claws. Each character can be independently upgraded with use, ranking up their powers as well as purchasing and collecting weapons from the battlefield. Not only can weapons be allotted extra powers but you can also fuse two similar weapons together, taking on the attributes of each other and making an overall more powerful weapon to take to battle, allowing for many different and original load outs.

Of course what we all want to hear is how the new Wii U controls work with the Warriors game and overall I would say they do the job. Movement and attack buttons are all easy enough to use, the main problem is with the camera button, with the Right Stick being quite high up on the control pad making it a little out of reach, however a good workaround for this is to use the guard button as this instantly resets the camera to directly behind your warrior. The Wii U GamePad does not offer any sort of touch screen functionality which is a shame but this is the first Warriors game on this console so hopefully more ideas will appear in the inevitable future releases. What it does though is just beam the action simultaneously onto the hand screen; I am sure this will be mentioned for a long time to come but there is absolutely no visible lag on the controls and with no real drop in quality in the action. An added bonus for this unique controller is that if your partner heaven forbid cannot stand the screams of thousands of slain demons and clashing swords then you can always plug in some earphones on the pad itself. This direct to GamePad screen action comes especially handy with the local co-op options, allowing one player to use a TV and control pad and the other the GamePad, freeing up the TV from split screen.



Graphically the game holds up well against the PS3 and Xbox 360 versions, placing loads of enemies on the screen but I have noticed on more than one occasion slowdown and some terrible pop up of enemies. When running though the battlefield, what initially appears to be ten enemies will instantly double when in close proximity, with the extra baddies just popping into existence. You can mostly forgive this but then there are times when horses will also just appear from nowhere on screen, a little off-putting.

There are a decent amount of online functions available on Warriors Orochi 3 Hyper, alongside the co-op story mode where you can either join a game or recruit a player for your own causes there is an exclusive Duel Mode. Here you battle against either the CPU or another player, one on one; however rather than just going at each other with a barrage of combos there is a card system with up to four cards being used in battle, set to the d-pad which charge after each use. There are loads of cards to collect from the Story Mode and each offer a variety of advantages and disadvantages when in use like reducing the enemies attack power but at a cost of your own speed or general Musou regeneration.

A similar card system is also used in the Musou Battlefields mode. By using a previously completed mission you are able to edit them into a new experience, changing dialog and the officers on field and also elements of the gameplay like time limits, lowering morale and upgrading enemies to strange sound effects like a squeaky hammer noise. It's a quick and easy way to edit the levels, with a long list of what you can change and then taking it out for a spin to make sure it all works and makes sense. Whilst this is not exactly as ground breaking and original as the Far Cry 3 map editor or LittleBigPanet it will entertain fans none the less.

In the end, like many other cross platform games the Wii U handles it all rather well and therefore this is another great Warriors beat-em-up game, however it would have been nice to have seen more inclusion of the many GamePad functions, maybe next time.

Words by Ash Buchanan.

(Version Tested: Wii U)

Pros

- Play on either TV or pad with no hassle
- Fast paced action
- Hundreds of characters on screen
- Loads of weapons, upgrades and cards to unlock

Cons

- Occasional character pop-up and slowdown

Edited On 03 Dec, 2012

Comments
11
lol I actually came on here to buy this and then saw the review. So there IS online on there? Coulda sworn someone said it wasn't. I had this one on the PS3 at one point and recall there being a lot of popping up on that too so that doesn't bother me so much. And sounds like there's quite a bit of extras to warrant the extra spendings
Robichoico 1 year ago
Anyone complaining about technical issues on this has got to be a bit of a tard really, the whole franchise and all it's spin offs looked and performed like last gen last time round, this time they really are last, last gen.
Gloria 1 year ago
I dunno. Pirate Warriors looked the part imo. It's just a shame it was clearly lacking in content so we can get Pirate Warriors 2 and 3 with the proper roster
Robichoico 1 year ago
looks a great prospect
Andrew 1 year ago
Personally I got sick of them when I worked for a games website, I got stuck with them because nobody else would touch them, Dynasty, Samurai, Orochi, Gundam, did my head in as they were all basically identical, and nothing that couldn't be done on the PS2.
Gloria 1 year ago
I've enjoyed most of them. Well. Only played Samurai Warriors on the 3DS. And only bother with the main installments and usually Empires. Gundam I only got the third one. One Piece is the one I was looking so much forward too (my username is even a combination of two of the characters) I tend to find that they do add a few new scenarios each time but nothing ground breaking. Like I said with One Piece, they purposely left out some popular characters and a few main arcs so they could release a second game with most of these and a third game with the majority of them in. (But if they do some awesome extras like they did with the first I'll certainly pick them up) Also I find it somewhat relaxing and soothing, after a hard day at work its fun to just mow down some random fodder guys.
Robichoico 1 year ago
While these games are not everyone's cup of tea, you pretty much know what to expect from 'Warrior' games. I for one like nothing more then a good old hack n slash with a ridiculous amount of enemies on the screen :)
Solidus 5nake 1 year ago
i second that!
xdark-shiftx 1 year ago
I absolutely adore the Warriors series. I already own WO3 and don't intend to buy a Wii U until it has a price drop so i'll be skipping this but it's great that the Nintendo fans can play this! Yay :D
Cathe 1 year ago
Got mine yesterday. It's a lot better than I thought it would be. And the pop-up aint as bad (and not really any worse than the PS3 version) as I thought. Plenty of nice extras too. And the loading is incredible (sometimes took a few minutes to load up on the PS3 but this one was seconds) In related news. They announced One Piece: Pirate Warrios 2 for PS3 and Vita. No Wii U version (yet. Bet they're waiting to see how the launch goes.) BUT it'll be the first system seller for the Vita in Japan (there was a huge increase of PS3s being sold for the first one there.) it's like getting a Monster Hunter for it. Which is good.
Robichoico 1 year ago
Wey1's avatar
might try this out, need to try more hack and slash titesl.
Wey1 1 year ago
PS4, PS3, Xbox360, Xbox One, 3DS, Wii U
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