PES 2014 will be released for current and next-gen consoles and is being developed using Kojima Productions Fox Engine.
Speaking in the latest issue of Edge, PES creative producer Kei Masuda talked about the changes to the game, specifically the overhaul to the game's engine.
"We couldn't really overhaul our old engine in the yearly development cycle," Masuda said. "The schedule was too demanding. We reflected on the difficult transition from PS2 to PS3 and could see the next-gen coming. We needed to make a new engine."
Apparently the new engine not only includes new physics, but also includes a new control scheme, which according to MCV, "detaches player movement from the ball and gives direct control to a player's centre of gravity." It also states that "Users will be able to independently control a player's body in relation to the ball, providing detailed control whether dribbling, feinting or even jostling for position off-the-ball."
So new graphics, new control and new physics. Sounds like this year's PES might be the closest challenger FIFA has ever had. We can't wait to find out more.