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SimCity traffic patch is incoming


EA Maxis is set to patch SimCity is order to fix the traffic congestion currently hounding every single players cities.

In a new blog post on the official site, lead designer Stone Librande said the team is working on a fix now and hopes to have this live soon.

"When bugs are discovered we will address them as quickly as possible, with updates such as the ones we've been rolling out over the past week. Our main focus right now is updating the pathing system that the Agents use to get to their Sinks. Running a successful city means keeping the traffic flowing and we are actively working to make this system better," he said.

"To dig a little deeper our roads will have a weighting system based on 25%, 50% and 75% capacity. As a road hits those marks it will become less and less appealing for other cars, increasing the likelihood of them taking an alternate path if one exists," he said.

"Emergency vehicles will not get blocked in their garages and will move into empty lanes to get around traffic jams. We're also working on preventing service vehicles from clumping up (for instance, only one fire truck will respond to a fire instead of two) and improving the way that Public Transportation operates in the city.

"We are currently testing a patch internally and hope to have it out to you soon," he added.

Sounds like our cities are about to get slightly more efficient.

Edited On 15 Mar, 2013

Comments
( 3 )
Havak's avatar
Havak 4 years ago
I'm amazed at the amount of problems with this game... It seems like every day there's another patch required!
Johno Muller's avatar
Every game has teething problems when it takes a new direction, this is basically a game that has never existed before. Most companies usually don't announce patches they just silent a load of hot fixes.
Johno Muller 4 years ago
0000000000's avatar
0000000000 4 years ago
seems a silly little problem to me. traffic! but like johnno said every game has teething problems at least for once EA are actually getting things fixed!

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