Sony has released the latest 1.03 update for God of War: Ascension, which brings with it an added support line for the Trial of Archimedes, and enhanced multiplayer customisation with a new appearance feature for your Champion.
"We received extensive feedback from the community that the "Trial of Archimedes" section (Chapter 28) near the end of the game was excessively challenging, says Sony on the PS Blog. "In every God of War game, establishing a well-paced difficulty ramp towards the end of the game is paramount to us.
"Based on player response, the degree of challenge offered here was short of our goal of being perfectly balanced."
There are a few other changes too, for instance in the 1.03 update, at the end of each elevator stage (3 total), players will now receive a measured amount of Green Health Orbs and a nominal amount of Blue Magic Orbs back. This change affects all difficulty levels.
What do you think of the changes?