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Microsoft praises Sony's digital strategy, promises more 'Minecraft-style' hits


Microsoft Studios corporate vice-president Phil Spencer has praised Sony's handling of digitally distributed titles and promised that Microsoft will be continuing its focus on smaller titles well into the future.

Speaking in an interview with OXM, Spencer told the site, "I'm pretty proud of the work that we've done digitally over the last three to four years on Xbox 360." "Games like Castle Crashers, Limbo and Terraria right now - that game's pretty fun. I do think it's about quality in the end, managing our bandwidth and what we're going to work on."

He then surprised everyone by praising the opposition. "I think Sony's done a nice job of this," he said, "If you look over the last two years or so in that digital space. Journey was a fantastic game. I thought they did a really nice job and, you know, as a portfolio manager, it's my job of trying to figure out what you're going to focus on - is it really going to matter when it comes out?"

Spencer then went on to say that Microsoft's strategy on smaller titles will still be an area of focus on Xbox One. "It definitely won't be the case that everything's got to look like Halo," he told the site. "We'll have smaller titles.

"Having a box that is natively connected means that the digital distribution of content be even more prevalent, which I think is a good thing," Spencer added. "More service-based games on our system, like Happy Wars, is a good thing - and these services can grow over time.

"I think that's really core to how games get created today, and our platform is really going to be well positioned to support those kinds of games and services. We know that Xbox Live is a vibrant online ecosystem of people who want to pay, and pay to play, experiences like FIFA Ultimate Team. Experiences like that are just incredibly impactful."

Edited On 31 May, 2013

Comments
( 6 )
Hymeleon's avatar
Hymeleon 4 years ago
"Vibrant online ecosystem of people who want to pay... AND pay to play." WTF? Is that how he sees Xbox Live customers?
Bindiana's avatar
Bindiana 4 years ago
"Having a box that is natively connected" what does this mean is that a fancy way of saying kinda always online.
Dead's avatar
Dead 4 years ago
What a load of gobbledegook.
superniceguy's avatar
superniceguy 4 years ago
Yeah it is good to grow a library of games, but then it is all gone with a new console when all the past years of Xbox 360 arcade games can not be redownloaded on Xbox ONE. So will all games that come on Xbox ONE will be stuck on Xbox ONE, (the same as it is with Xbox 360) when the Xbox TWO is released? With that thought, it makes it hard to bother getting excited about this stuff at all.
Robichoico's avatar
Robichoico 4 years ago
Microsoft had nothing to do with Minecraft's success tho. It was already sucessful before it went there.
shiny miller's avatar
shiny miller 4 years ago
I'm confused by this - he states he's pround of Castle Crashers, Limbo and Terraria which were all multi-platform (eventually). And Castle Crashers came out 5 years ago - are there no other big success stories?

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