Microsoft still has a digital vision, despite caving in on certain DRM policies.
"While we are adding in the ability to use physical discs, we still believe in the power of a digital and cloud-powered future played out at launch and rolled out over time," Xbox Live corporate VP Marc Whitten told Polygon.
"You are going to see us invest a ton in all of the ways digital builds experiences. You have to be connected [for cloud processing to work]. All of the things that require the internet will require the console to connect. We want and expect most people to take advantage of those things, but we also want to give people the choice that they can play offline."
People still have issues of course, mainly with the fact that Kinect is required and with the initial cost of the console, the latter of which is not likely to change.
"On the price we feel strongly that we are delivering an immense value in gaming and entertainment. What we wanted to do was tell our complete story. We knew our complete story was partially told at the Xbox One unveil and partially told at E3. We wanted to put our story out there and show the great games we have coming. We did that and people gave us a ton of feedback."