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Microsoft to invest in new data centre for Xbox LIVE cloud services

Microsoft is to invest $700 million in a new data centre in Des Moines, Iowa in order to support Microsoft’s cloud computing services and Xbox Live.

According to a report on GI.biz, the investment will take Microsoft’s total spend to around $1 billion.

Microsoft has already revealed that Xbox Live will be supported by 300,000 servers across its network, which seems pretty impressive.

The Xbox One is due to release this November, you can pre-order below.

Edited On 24 Jun, 2013

( 10 )
DynamiteWhyte's avatar
DynamiteWhyte 4 years ago
Great news for the XBOX really. Shows they're taking it in their own hands instead of relying on other companys to take charge of it. Could be great to have the servers all dedicated to just the XBOX.
0000000000's avatar
0000000000 4 years ago
wow they are actually pumping some serious money into this, makes a change, just hope it releases with no issues red ring of death broke my heart 4 times in 12 months! since that though never had an issue!
Bindiana's avatar
Bindiana 4 years ago
You bring up an interesting point Shep if the console breaks and you have to buy a new one will you have to buy a kinect with it everytime or will they bring out a standalone console.
ASC's avatar
ASC 4 years ago
Odd timing on this bit of news. Given the recent policy change for the xbox one, their plans from before would require more from the servers then their current plans. Of course more servers for console services should only improve console functionality in the future so no complaints here
Hymeleon's avatar
Hymeleon 4 years ago
That's no "money pumping", more like "hole patching" to me. Pushing to the market inferior power-wise and more expensive console they have to do something...
PrometheusFan's avatar
PrometheusFan 4 years ago
And yet we still haven't been shown or told of the direct applications we'll be seeing with cloud processing on the Xbone, despite claims from MS that it can quadruple the power of the machine. Seems all we've had so far is lots of big numbers thrown around that are, in real terms, ultimately meaningless.
Johno Muller's avatar
Johno Muller 4 years ago
CAN quadruple the power of the machine providing your internet is at American standard or better
Hymeleon's avatar
Hymeleon 4 years ago
Game that uses "cloud" for work is the same as game that require "always online" console. Not saying that gameplay will be affected by both internet quality and current "cloud load"...
The Boss's avatar
The Boss 4 years ago
Why they are doing it? XBOX One users do not want DRM.. waste of money...
Zombieflamingo's avatar
Zombieflamingo 4 years ago
Its not just for the xbox though. Found this was good for understanding a bit more about it http://www.respawn.com/news/lets-talk-about-the-xbox-live-cloud/

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