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Plants vs Zombies 2 gets soft launch in Australia and New Zealand


Although Plant's vs. Zombies was recently delayed from its original July launch, it appears the game has released in Australia and New Zealand in order to test Popcap's servers ahead of a full global release.

Senior producer Allen Murray explained the reasons for this to Polygon that, revealing that the extra time was required for focus testing, which helps explain the early release in Australia and New Zealand.

"The first Plants vs. Zombies can be played offline, but with Plants vs. Zombies 2 we're taking advantage of a lot of newer technologies," said Murray. "If you're connected to the internet, you can save your progress and share accounts across multiple devices - and we need to make sure those systems, along with our ability to stream that content to players, works."

Explaining this further Murray said that "We didn't want to launch in a large region, but we wanted to work in a region that had similar economic behavior [as North America].

"While the more players you have the better, our major reason for keeping the testing pool small was because we don't know our backend stability yet. If we had more players than we could account for, some of the systems might fall over.

"We want to be double confident, so we're testing it in a smaller region. This allows us to have a more controlled testing player base and determine how to keep the game healthy, then map that to the expected growth when we launch worldwide."

Edited On 10 Jul, 2013

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