Details of Dragon Age: Inquisition have leaked out via the latest issue of the Official Xbox Magazine after one Bioware Forum user got hold of the magazine early.
Obviously this has to be taken as rumour until we get official confirmation, but if the information turns out to be true, then this game could turn out to be very appealing to many RPG fans.
Anyway, according to the source, there will be 5 regions in Dragon Age: Inquisition: Fereldan, The Free Marches, Orlais, Nevarra and the Dales. Apparently, two of the areas you can expect to visit are; a war-torn region in Orlais and an elven burial ground, known as the Emerald Graves. The Emerald Graves, according to executive producer Mark Darrah, is where the Dalish Elves planted one tree for every soldier killed in the Exalted Marches.
Also mention is that players can affect environmental change, which in turn can drastically influence local settlements, establish trade routes, captured territory and disrupt the local ecosystem. Apparently, defeating intelligent enemies like bandits or dragons will also have a significant effect on a given region.
There will be no DLC Companions according to Creative Director Mike Laidlaw: "Because of how deeply enmeshed in the system companion characters are, we can't just add them on the fly; part of them has to be shipped on the disc...which was led to criticism that we're forcing people to pay for content they already own. It's not the case, but we've decided this time to not go that route. There will be no DLC party members."
As for the dialogue wheel, the Creative Director said, "We have three wheels that we use in response to any given piece of dialogue" says Gaider. "One of those is what we call the 'tone wheel', which is mostly for role-playing choices. The other two are the 'choice wheel'- for taking an action or stating an opinion-and the 'reaction wheel,' for emotional moments"
Perhaps the most interesting part of this leak though is that the game could have a staggering 40 endings.
"Bioware is promising a staggering 40 possible endings for the game, dependent not only on choices made in character generation but by actions taken throughout the storyline. The endings will all be meaningfully different from one another. You won't find 40 endings with only slight degrees of variation between them."
So what do you think of this information? Do 40 different endings sound good to you?