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Watch Dogs ebook announced for release alongside game

Ubisoft has today announced the ebook Watch_Dogs //n/Dark Clouds, inspired by the upcoming Watch Dogs game. 

Authored by John Shirley, the ebook is a direct sequel to the events of the game and will allow fans to further explore the world of Watch Dogs with an all new story. The ebook is a first for Ubisoft, as it was conceived inhouse and will be released exclusively via digital channels.

John Shirley, prolific author of over 30 books and short stories such as A Song Called Youth, is a known figure in the hacker community and is a pioneer of the cyberpunk movement, and therefore is a natural fit to author the Watch Dogs ebook. Having unprecedented access to the Montreal studio dev team and writers, he has recreated the atmosphere of Watch Dogs, into his thriller, that combines high-tech crimes with both new and known characters.

“Working on Watch Dogs was enormously interesting to me because its world offers the convergence of cyberpunk and the edgy tech reality of our times; it all plays out with action and energy against the inner city backdrop that I thrive in” said John Shirley. “With hack tech in one hand and gun in the other, Aiden Pearce is a believable fusion of hacker and action hero who deliberately slips between the cracks of society to relentlessly pursue his agenda. The novel introduces Mick Wolfe, an ex-military, who get caught in a dangerous game in Chicago’s hyper connected and violent underground. Working with Thomas Geffroyd and Kevin Shortt at Ubisoft to develop the book was a rocking experience – Ubisoft is right out there on the frontier of videogame development. I couldn’t ask for more inspiration”.

Watch_Dogs //n/Dark Clouds will be available in English, French, Italian, German and Spanish at game's release on May 27, 2014. It will be available in two digital formats: an upgraded e-book version with interactive elements including videos and image and a classic e-book.

Edited On 17 Apr, 2014

I don't want an E-book, I much prefer a physical book
Loli-Nox-Tan 8 months ago
What about the trees?
RTLF 8 months ago
If surrendering a few trees gives us the amazing game manuals we used to get back in the day again I would gladly sacrifice some :P
Robichoico 8 months ago
come to think of it. Didn't publishers say it was a way to cut costs on games by removing manuals? Then why are games MORE expensive since? Conspiracy!
Robichoico 8 months ago
"but no one reads the manuals, that's why we stopped making them" You're right, no one reads manuals. We smell manuals
Loli-Nox-Tan 8 months ago
Dragon Age Inquisition - PS4, PS3, Xbox One, Xbox 360, PC
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