We really couldn't care less that Forza Horizon 2 runs at 1080p with 30 frames per second, which is probably why we've held off on writing this story. But some might we guess.
Apparently 1080p is the standard to aim for when it comes to next generation hardware, although that frame rate still doesn't seem to be up there at the maximum mark.
It's confirmed now that both DriveClub and Forza Horizon 2 will run at 1080p/30 FPS, which means that the only comparison to be made is that of Project Cars, which last we heard will run at the full wack of 1080p/60FPS.
Must do better, eh Microsoft/Sony?
Anyway, whether you can or not, Ralph Fulton of PlayGround Games seems pretty chuffed with what they have achieved on Xbox One so far.
"I think what we did on Horizon was demonstrate that, and this is really important, a locked frame rate that's absolutely solid and never drops is the most important thing for our game," Fulton told IGN.
"I think I remember that's always a hot-button topic, until a game comes out and people go, 'Oh, this actually really works'. But 1080p was an absolute must for us, it's the benchmark for next-gen.
"The biggest difference is that, obviously, we're an open-world streaming game," Fulton said when asked, why only 30FPS. "We need to be able to drive in any direction at up to 270 miles an hour, if you're gonna soup up a Veyron or something like that.
"So one of the big technical challenges that we had to face was making sure that we could stream in a world that is next-gen beautiful, but fast enough to keep up with the fastest car. That's a huge tech challenge but it's one that our guys just eat up."
Forza Horizon 2 comes later this year. As does DriveClub and the highly anticipated Project Cars.