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One Piece Unlimited World Red Review


Of all of the Manga/Anime inspired games Joe inevitably sends me, the One Piece games are the ones I know little about but also the series I look forward to the most, with the previous games often being the better animated inspired titles from Bandai Namco Games.

One Piece Unlimited World Red is yet another adventure in the strange ocean world with the Straw Hat Crew at the end of what appears to be a previous adventure, dropping of a racoon at a nearby island town to meet his mysterious boss which then turns into a big new story following the kidnapping of all of the crew apart from our stretchy hero Luffy.

The main story is split into two main areas, an adventure mode and a dungeon mode. The adventure mode is where Luffy will wander around Transtown, talking to the inhabitants to progress the story, using his stretchy arms to grapple to higher areas in search of secrets and also do a bit of shopping. Initially there is little to do in Transtown but as you get to know the locals they will ask for favours, using spoils that you have found from the battle areas and building new shops and houses, like a pharmacy that can be upgraded to allow you to purchase more effective items, a workshop to upgrade your bug nets and fishing rod, a garden to grow herbs and an Inn where you can even take on extra challenges to earn cash and loot.



Away from Transtown you are able to visit other lands and this is where most of the action takes place with each new area initially dealing with the main story, defeating groups of baddies in beat em up style dungeons and then taking on one of the many bosses, which once defeated you are able to revisit, still battling many goons but also searching for treasures, be they in crates or bushes and even take part in mini-games to catch fish and insects. The actual action in One Piece Unlimited World Red is simple and very satisfying with an easy to use two button combo attack system that allows a variety of different moves tied in with a dodge button that the game will alert you as and when to press it. As you save the Straw Hat Crew they also become available to play, with each character being very different form the last like Luffy being a good all round fighter, using his stretchy arms for good ranged attacks and also inflating himself for some defence, the huge Franky is able to drop a gun turret for other characters to use, Zoro utilizes his unique three sword system, the skeleton with the afro Brook can send enemies to sleep with his violin and also boost players special powers and Nami is able to control the weather and summon lightning bolts. With a strong variety of characters there is plenty to choose from, though you can only have a group of three going into the dungeons at a time so pre planning is essential, especially if you want to go treasure hunting as many characters have unique voice abilities. These voices come under one of three categories, custom, item and skill. Skill voices allow certain characters to manipulate the world like digging or cutting through certain blockages; custom voices add bonuses to the character and item voices are reusable voices that each character can shout during a fight, some will heal the team, others increase attacks; there are loads to find and unlock and learn.



Away from the story mode there is also the Coliseum, a series of battles that you need to rank up to earn the right to fight in even more testing melees ranging from one on one boss battles to multi character scrambles, unlocking new characters along the way.

As with previous Bandai Namco games, the visuals are fantastic, pushing the graphics engine and managing to make these anime characters come to life. One Piece Unlimited World Red really is a beautiful game to look at and watch with its animated style lending well to the action with plenty of bright and bold characters running around worlds familiar to One Piece fans, with the visuals only let down on the odd occasion when the camera cannot seem to find the best angle (though this only seems to happen in the larger boss fights).

With these large lands to venture around the game does fault a little with navigation as there is no on screen map, leaving you to continuously pause the game and decipher the at times hard to understand map and though not a game breaker it became really annoying as I progressed.

One Piece Unlimited World Red is yet another strong link to the One Piece world that manages to capture the essence of the shows and comics and even though there is no English speaking track, the game is fun enough for non-fans to get plenty of enjoyment from it.

Words by Ash Buchanan.

(Version Tested: PS3)

Pros

+ Great Anime visuals
+ Lots to unlock
+ Great fighting system

Cons

- Repetitive enemies
- Camera struggles at times

Edited On 27 Jun, 2014

Comments
( 22 )
Anonymous user's avatar
Lewis 2 years ago
I haven't watched One Piece in years but this looks like one of the better anime games. I might get back in to the series and pick this up if it gets more good reviews.
Zombieflamingo's avatar
Zombieflamingo 2 years ago
Same boat as you Lewis, it does look quite nice though.
Anonymous user's avatar
Lewis 2 years ago
It does look really nice. Namco always do a good job on the visuals for their anime games. The reviews it has received so far look pretty good so it looks like I'll be getting this for Wii U at some point.
Pyro Stick's avatar
Pyro Stick 2 years ago
Sounds like it might be worth getting for the Vita.
Beazi's avatar
Beazi 2 years ago
I've never watched it but it does sound quite interesting and these Japanese style games are normally outstanding by all accounts
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
If you are even slightly interested in the series then don't watch it, read it
da_kerr's avatar
da_kerr 2 years ago
It actually looks like a lot of fun. I'm an anime fan and whilst One Piece is one I've taken notice of, I've never even watched it :S Wondering whether I should watch some of the series then play the game or vice versa? Also, anyone remember the Naruto games that Ubisoft did for Xbox? It was a shame they were ignored by a lot of people because I thought they were great. I actually thought they had more substance than the Naruto Ninja Storm titles if I'm really honest.
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
You talking about Broken Bond? The game was alright but Ninja Storm is a better sub-series
Beazi's avatar
Beazi 2 years ago
I haven't really ever been into Anime before, however I do have quite an interest now in the makeup's of games like these. Also I guess a lot of JRPG's are the closest we will ever get to a Final Fantasy 7 style game which regardless of what anyone says remains the greatest title in the series
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
If you wanted to watch One Piece so you would know who everyone is then you would need to watch 500+ episodes. Doubt anyone is that committed
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
Most of the people who say FF7 is the best are talking with nostalgia
Beazi's avatar
Beazi 2 years ago
I still think it is. Final Fantasy 10 wasn't bad in fairness, but the 7th one and the 8th one were easily my favourite and were standout games for me. I hope they one day remake FF7
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
Final Fantasy 12 FTW
Beazi's avatar
Beazi 2 years ago
Was that the one where you start in a shopping district and can go into the desert. PS2? If so, that wasn't a bad one at all. Shame 13 was pants :(
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
It was.I'll defend it to the end of time if I need to. Final Fantasy 13 was a good game, albeit a poor Final Fantasy game
Beazi's avatar
Beazi 2 years ago
Ah yes I played that one too. Although saying that once you got to the sewers the difficulty level ramped up dramatically!
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
I never noticed any spikes personally. Btw it is at that point the game stops holding your hand
Beazi's avatar
Beazi 2 years ago
Thats the problem lol
da_kerr's avatar
da_kerr 2 years ago
Broken Bond was the second one, I think the first was called 'Rise of a Ninja'. I liked the fact that there was proper exploration elements and a more concerted effort to convey the story. The Ninja Storm games are better as a beat 'em up, I just feel like they could flesh them out a bit more to offer the gamer something extra.
Loli-Nox-Tan's avatar
Loli-Nox-Tan 2 years ago
Never did play a lot of Rise of Ninja but & as I remember it had a compatient vs mode but I would rather they facas one one thing rather than half-assing 2 things
da_kerr's avatar
da_kerr 2 years ago
If they could combine the platforming elements of Ubi's games with the versus mode of Ninja Storm, that would be my ideal. I also thought Ubisoft's presentation was better, they really made you feel as if you were buying a well-rounded product. That's not to disrespect the Ninja Storm series, I hasten to add, I just feel that sometimes they're a bit lacking when it comes to final spit and polish.
Anonymous user's avatar
Lewis 2 years ago
I think the Ultimate Ninja Storm games are the best anime/manga games ever. Ubisoft's games were good, but Namco and CyberConnect2 have done an amazing job on the UNS series.

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