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Hands on with Killzone Shadow Fall: Intercept

Coming in at around £7.99 on the PS Store, Killzone Shadow Fall: Intercept brings what amounts to a co-op Horde mode, seeing four players team up to battle waves of Helghan soldiers.

There's more to it than that of course, for instance, each player can picking a class and utilise their unique skills to take out the enemy. All of these skills compliment each other too, so it makes for a nice balance.

Classes available include Assault, which as you expect is the braun of the operation. Using this class you can taking out the Helghan with your weapons or portable gun drone and carry out other tasks such as capturing beacons and the like. Backing up this class is the Sniper. A great class if you love to cause havoc from a distant. The sniper can take a higher vantage point and take out the enemies from there. Why get in the middle of the action when you can win from afar?

Also part of the team is the Tactician, who while not the greatest fighter in the world can drop turrets and of course, thrown down shields. Which helps a lot when there are a ton of bullets flying at you from all angles. Finally, there's the Medic. He's obviously the one responsible for patching you up should some of those bullets hit you. The Medic can drop supply crates, send out healing drones and bandage you up. He's like Killzone's version of Florence Nightingale.

Intercept builds its matches around a point-scoring system, meaning that anything you do rewards points, be that killing the enemy, healing or whatever. Be warned though, respawning costs you 50 points each time, which can be a large drain on your total, especially if you are as useless at shooters as me.

What's most odd about the scoring system is that points scored by players have to be banked. So once you have your points you have to run back to a big yellow circle to make them count. This interrupts the play but also adds a bit of risk, because if you're killed before you bank the points them you'll lose them all. To add another twist, as you unlock points you'll also unlock fuel rods. These can them be used to activate bonuses such as mortar strikes, jetpacks and more. So what do points make? Prizes of course.

We've only played for a short time, however the variety that this add-on brings to Killzone Shadow Fall has got our interest peaked once more. Whether you are fighting against the grunts, cloaked enemies or the boss characters which are often thrown in to provide you with a challenge, the co-op element that Intercept brings to Killzone Shadowfall is most welcome.

Words by Joe Anderson.
Twitter: @_wotta | PSN/XBLA: wotta

(Version Tested: PS4)

Edited On 27 Jun, 2014

( 2 )
da_kerr's avatar
da_kerr 3 years ago
I've been looking for a reason to dust off my copy of Killzone, and this has certainly piqued my interest. Just not entirely sure about the price as of yet, I shall probably have a think on it and see if any other friends are investing. It certainly looks set to be a lot of fun, though.
Beazi's avatar
Beazi 3 years ago
I wasnt a fan of Killzone 2 or 3 on the PS3... this does not excite me very much

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