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Football Manager 2015 dated

SEGA today announced that Football Manager 2015 will arrive on November 7th 2014.

This latest release has many new features, including one that you'll see straight away as the game will ask what type of manager that you want to be.

Will you be a ‘tracksuit manager’ who spends much of their time on the training ground dealing directly with the players, or are they going to be a ‘tactical manager’, who spends more time concentrating on tactics and player recruitment? Or perhaps you'll opt to be a mix of the two? This new feature means that, for the first time in the series, the manager is able to be on the training ground with the players.

“Football management is a multi-faceted role nowadays and many of the new features in FM15 reflect this,” says Miles Jacobson, Director of Football Manager 15. “Whether a manager wants to be old school, or a head coach, they can now dictate this from the very start of their managerial career – and improve their skills throughout by taking virtual coaching badges.”

The ability to define a management style is just one of many improvements and enhancements in Football Manager 2015. One major change which will be obvious right from the start - the complete redesign of the user interface - everything about Football Manager 2015 looks and feels different from before. The new interface makes everything within the world quicker to navigate and managers will find it easier to access everything they need to lead their club to success.

There is also an improvement to Match View,  a major part of which is the addition of motion capture data, which helps breathe new life into the match-day experience and takes it to that next level of realism.

In addition, the introduction of improved lighting and an overhaul of the ball physics – along with the addition of a variety of new stadium types should help add yet more realism.

More information:

Tracksuit Manager

You can now define your managerial style like never before, using the new manager points system to focus on coaching, scouting, youth development, man-management... or maybe a little of everything? What type of manager are you?

Matchday Experience

More than 2,000 new motion captured animations; new lighting, improved player models and ball physics add extra depth and realism to the 3D Match Engine. Plus, improved AI, individual player shouts, touchline team talks and other additions make this the closest simulation of a football match available!

New User Interface

A new look and feel to the user interface with a left-hand navigation bar makes management easier and more intuitive

Scouting Centre

The new Scouting Centre integrates all areas of player recruitment. Plus you can set scouting assignments to find specific levels of player whether it be a first teamer, youngster or a direct player replacement.

More realistic player personalities

Player’s personalities and characters replicate today’s football world where player power rules. Players are more vocal in the press and quicker to issue ultimatums if they’re unhappy.

Deeper media experience

A wider variety of journalists with tabloid and broadsheet reporters developing more varied stories and building up rivalries through the media, plus brand new tunnel interviews before and after matches.

Classic Mode

Updates to Classic Mode allow you more freedom when selecting nations, leagues and players in your gameworld. Plus, you can now skip pre-season (in first season), take control of player training, make more board requests and there are new unlockables, such as; ‘Dodgy lasagne’, Unsuspend player’ & ‘Lifetime player’

Changes are also made to:

- Financial management
- Job interviews
- Manager history and profile
- Media interaction
- Player Roles
- Player search and scouting
- Preferred Player Movements (PPMs)
- Training

Check out the features video for more and pre-order below.

Edited On 09 Oct, 2014

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