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Microsoft at GDC: Elite Dangerous coming to Xbox One *update* ; Microsoft announces PC and Xbox Cross-device functionality

Update: Frontier Community Manager Edward Lewis has all but said that Elite Dangerous is coming to PS4 at some point in the future.

“We will be able to bring it to other platforms later and we’ll talk about that when we have something to announce.”

Original: Microsoft talked at the Games Developers conference last night and below you'll see some of the highlights, including news of Elite Dangerous coming to Xbox One in the summer, as part of what sounds like a timed exclusive deal.

There was also news on a Windows Universal App, Cross-Buy between PC and Xbox One games and more.

Here's the highlights, along with some trailer.

Xbox Live SDK Available for Windows 10

The Xbox Live SDK for Windows 10 will be in the hands of a broader set of developers soon. This SDK will provide access to the vast majority of Xbox Live services currently available on Xbox One, under a shared set of APIs, integrated with the Windows Store. We are also committed to making Xbox Live accessible to all game developers, regardless of size, which is why we’re introducing a new tier of Xbox Live that is designed to allow any developer to engage with the Xbox Live community.

Windows Universal App Platform

Windows 10 brings together one core operating system, one application platform, one gaming social network, one store, and one ingestion path across all Windows PCs, Tablets, Phones and Xbox One consoles. With the Universal App Platform, any developer can create a single project to target multiple devices. Developers will be able to do this and more when Windows 10 is available this year.

Windows Store

One store across devices means developers will now have the ability and flexibility to deliver content across PCs, console, tablets, and phones, easily and quickly. Similarly, by enabling new experiences such as cross-buy, developers now have more flexibility on the features they deliver to gamers across Windows devices.

Universal Development Center

The Universal Development Center provides fast, lightweight game submission and update capabilities within the developer’s direct control, as well as access to key metrics to understand their game’s performance. Improvements in platform, tools, and Xbox Live services, while reducing overhead of publishing, will foster more compelling game content and a richer, more engaged gaming community.

DirectX 12

DirectX 12 enables PC developers to have a new level of power and control and is a single API developers can access across Windows devices. Epic is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which sets a new bar for visual fidelity in PC gaming.


All wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, we’ll be delivering a Wireless Adapter that will let you use current Xbox controllers and future devices wirelessly on your PCs.

Elite: Dangerous is Coming to Xbox One

Elite: Dangerous will be coming to Xbox One this summer, with Phil Spencer saying that it's "making its console debut exclusively on Xbox One this summer." That wording sounds like it'll be a timed exclusive to us, probably to counter No Man's Sky being a console timed exclusive for PS4. 

ID@Xbox Program Comes to Windows 10

It’s been an amazing year since we showed off the first ID@Xbox pre-release games last year at GDC. Many ID@Xbox games have shipped, hundreds of games are in development, and more than 1,000 independent studios have Xbox One development kits in hand. Today, we revealed that ID@Xbox will be expanding to help developers succeed by reaching gamers on Xbox One and Windows 10.

Gigantic Comes to Windows 10 and Xbox One

Motiga will bring its first game, Gigantic, to Windows 10 and Xbox One. The game is a five-on-five third-person MOBA optimized for both keyboard and mouse, and controller. It will be a cross-device game.

Microsoft HoloLens

While there are going to be many uses and industries that take advantage of Microsoft HoloLens and everything that holographic computing has to offer, gaming is a huge opportunity. Microsoft encourages game developers to join the Windows Insider Program to get the holographic APIs when available, and stay tuned for Build 2015, where we will share more details.

So what do you think?

Edited On 05 Mar, 2015

( 5 )
Zombieflamingo's avatar
Zombieflamingo 2 years ago
So many good looking games announced there, I like how Pillars of eternity and Divinity Original sin are getting released on xbox one as well. We need more games like that.
Dead's avatar
Dead 2 years ago
If Elite is exclusive that's a big plus for the Xbone for me, loved the original game so much.
Joe Anderson (Editor)'s avatar
Joe Anderson (Editor) 2 years ago
It's timed exclusive.
Zombieflamingo's avatar
Zombieflamingo 2 years ago
Like Joe said just time, from what I have seen it is advertised as first to xbox one.
superniceguy's avatar
superniceguy 2 years ago
It is first on PC and is out now. I was going to get it but then loads of people were moaning about it and to wait for updates, but in last months Games TM magazine, they rated it 8/10, so I was going to get it when have enough money for it. Now they have announced it for Xbox ONE, I may wait for it to get on there, but I could quite possible get it for PC too.

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