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Rock Band 4 announced, coming this year


Rock Band 4 has been officially announced by Harmonix. It's coming to PlayStation 4 and Xbox One later in 2015.

The good news? It will support old peripherals, although Mad Catz is creating new ones too.

Even better, you'll be able to import all of your previously purchased content from PS3 and Xbox 360 into Rock Band 4

"After taking some time off, it was really interesting to kind of come back and play the games that we bled and sweat over for years and years and years. Two things emerged very quickly: One was 'holy motherf***, these games are FUN!' Daniel Sussman told Eurogamer.



"At the same time we were able to be quite critical of the work that we had done and saw lots of room for improvement. And that was really important to us as well because we are all creative people and it was important for us to be able to sink our teeth into to something that was deserving of the 4 at the end of the title. We didn't just want to rehash Rock Band 3 for new consoles. We felt it was really important for us to evolve the gameplay in a way that would be interesting."

So what's new?

"One of the most magical elements of being in a band is knowing that your drummer is listening to you and caring about what you're doing," Sussman explained. "It's not just about playing your part with blinders on. It's really about a social vibe in the room where people are aware of and interested in what other people are doing. I think it's a thing that's kind of implied by Rock Band play, but not explicitly supported by the game.

"When I watch people play Rock Band what I see is four people sort of playing a single-player game in the same room. The relationship between the drummer and the bassist is not as connected as I think it can be. So that's an area where I think there's a lot of room for improvement from a game design standpoint."

Sussman also hinted that there will be ways that players can put their own unique spin on a song.

"The other area that I think is really ripe for innovation is in the realm of player expression and the idea that music really is a performative art form and that the output is a reflection of the input," he explained. "If you're trying to play them the same way every single time there's always subtle differences. That's a thing that as a musician I get a big kick out of - sort of doing some little thing to make this song my own. I think that's an area where Rock Band can be improved: looking at ways to give players a little bit more sense of ownership over the content.

"What I found is that if you can figure out a way to give players a sense of ownership of the content, that improves the experience," he added. "It's a really powerful thing.

"I think it's been healthy for the studio to get away from Rock Band for a little bit and get our hands dirty with a couple of other really challenging creative problems to solve," he said. "Fantasia certainly had its fair share of those and I'm really proud of the work that we did to really rip the rug out from what people can expect from a music game, and to give control out to players. I think that's phenomenal. It taught us a lot about how to do that well.

"Rock Band will cease to be meaningful when people stop being interested in music."

We can't wait.

Edited On 05 Mar, 2015

Comments
( 2 )
Turniplord's avatar
Turniplord 2 years ago
wtf!!!!!!!! yay! - 1 issue for me though - i have over 200 DLC songs on my 360 but I now own a PS4 so i'm guessing i'm going to have to re-buy them all. I doubt the 'DLC compatible with new versions' will work on different systems
Anonymous user's avatar
Kenneth 2 years ago
This is great! I really can't wait!

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