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Destiny update 1.12 patch detailed *update*

Update: The patch notes have now been revealed. You can view them at the bottom of this post.

Original: Destiny is to get its version 1.12 update at some point today, adding in bigger vaults, changes to ammo drops in PvP; rebalances strikes; the ability to wear helmets in social spaces; raid bug fixes and new accessibility UI options.

The update also prepares for the House of Wolves DLC, which incidentally we're just found out does not include a new raid.

"House of Wolves will not have a Raid activity," community manager Urk explained on the Bungie blog. "We didn't make this decision lightly. Our team has been humbled by the reception of Raids in Destiny and we are creating a new Raid for a release later this year.

"House of Wolves will have a new cooperative end game activity focused on variety, replayability, and skill - a new battle Arena called The Prison of Elders."

So there we have it. Are you still playing Destiny?

Tomorrow. Bigger vaults in Update 1.1.2. pic.twitter.com/4cTYXuz4z4

— Bungie (@Bungie) April 13, 2015

Spotlight Improvements & Additions

- Vault Capacity: increased to 24 Armor Slots, 36 Weapon Slots, and 24 General Slots: Disabled gear comparison in Vault on Xbox 360 & PS3 platforms to account for additional slot memory
- Colorblind support (deuteranopia, protanopia, tritanopia): added for highly color-driven gameplay elements: Motion tracker, Loot drops, Shield energy, Item categories
- Audio Controls now available in the Settings menu: Volume control, Music toggling
- Item Lock now allows players to prevent gear and weapon items from being accidentally dismantled
- The purple ball has been reborn in the tower as an interactive sphere with a parallaxed energy core that grows with object velocity and tints based off time of day



- Fixed a bug that caused a player to lose ammo when switching weapons while dead
- Fixed a bug where ammo consumables did not reliably replenish ammo
- Pocket Infinity behaviour is less likely to fail during edge case conditions
- 4th Horseman weapon stats restored to original intended values

-Updated Thorn’s first-person player feedback poison effect
- White Nail perk no longer triggers on immune targets
- Defensive Reflex (Don’t Touch Me) perk no longer triggers on throwing knives
- Performance Bonus ammo on Fusion Rifles reduced to match Shotguns and Sniper Rifles
- Fixed an issue introduced in 1.1.1 that allowed Ice Breaker to persist ammo after respawn


- Players can now choose to wear their helmets in social spaces
- Quest loot pyramid baubles are now easier to spot
- Added Quest indicator badges to the Tower when a Quest is either completed and ready to turn in
- Increased Crota’s Bane Reputation rewards on Eris Morn’s bounties
- Fixed a bug where Major Thralls had two jaws and two left hands
- Fixed a bug where player’s equipped items did not receive experience from completing missions
- Fixed a bug where the Black Garden Level 30 Featured Story was incorrectly listed at Level 28
- Fixed a bug where Heavy Ammo consumables were not available for purchase from Xûr


Cereberus Vae III

- Valus Ta’Aruc’s strength has been reduced by 33%
- Reduced the number of Major combatants in the Valus Ta’Aurc fight

Dust Palace

- Dust Palace: Reduced the number of Major combatants in the Psion Flayer fight
- Dust Palace: Lowered the strength on the Psion Flayers’ shields


Vault of Glass

- Vault of Glass will no longer display a highlighted activity notification despite players best efforts to remove it
- Fixed a bug where splash damage could penetrate the Aegis bubble
- Shield Relic melee attacks now land Minotaurs more consistently
- Improved issues associated with walking through the teleport

Crota’s End

- Crota will now wait until fully standing before a sword attack
- Fixed a bug where the sword immediately despawned after killing a swordbearer
- Swords will now last a full 30 seconds after being picked up



- Greatly reduced the weighting of Blind Watch and Firebase Delphi in Control, Iron Banner, and Inferno Control playlists
- Fixed a bug where a player that was killed by an enemy could commit suicide and be revived for points
- Fixed a bug that prevented players from receiving points for neutralizing a control zone
- Fixed a bug where capture points were not properly disabled after the game ends
- Added incremental revive timers to Skirmish and Salvage: Each time a teammate revives you, it takes longer before you can be revived again (currently +5s each revive)
- Stopping Power now requires Shotgun kills instead of sprees
- Target Practice now requires Hand-Cannon kills instead of sprees
- Electrocutioner now requires Fusion Rifle kills instead of sprees


- Anomaly: Added invisible physics over the pool table to keep people from hiding
- Shores of Time: Added kill volume to the open edge of “A” cave in to keep players from hiding
- The Burning Shrine: Moved the spawn point to fix camera view


- Crates are now visible for all players long before they are available to pick up, with a countdown timer added to show when they will arrive
- Guardians no longer drop Special ammo on death
- Lowered the amount of Special ammo picked up from crates (from 50% to 25%)
- Special Ammo crate respawn time raised (from 45 seconds to 120 seconds)
- Increased drop radius when a friendly picks up a Special crate (from 20 meters to 100 meters)
- Slightly increased interaction time on Special Ammo crate (from 0.1 seconds to 0.8 seconds)
- Reduced the number of Special crates on the maps and relocated them (from 6-8 crates to 3-5 crates)
- Special and Heavy ammo bricks now despawn when a player dies or on a timer (20 seconds for Special, 30 seconds for Heavy)
- Heavy ammo now lets everyone know which player or Faction picked up ammo
- Increased warning time on Heavy ammo (from 10 seconds to 15 seconds)


- New visual treatment to Quest nodes and nodes that involve Quest activities or steps
Players can now click the left stick to hide the UI when inspecting items, for screenshotting/sharing purposes
- Fixed a bug where precision kills did not appear correctly in the PGCR
-UI flyouts are now easier to navigate (i.e. “Amazon Flyout Menu”)


- Fixed an issue where Stealth Vandal audio was being suppressed by gunfire or other loud sounds
-Titan Ward of Dawn now has audio indicators at low energy so players can more easily read when it will time out
- Players walking into enemy Wards of Dawn now hear a sound when blindness is applied


- Fixed issue where Combined Arms Grimoire card was pointing to the wrong unlock conditions
- Fixed issue where Grimoire cards were awarding the incorrect number of Grimoire points


- Fixed a rare soft-lock when a player’s internet connection drops
- Clarified error that displays when user has insufficient hard drive space
- Better handling of rest mode/resume on PS4

Edited On 15 Apr, 2015

( 7 )
unseen_hero ( Jack )'s avatar
unseen_hero ( Jack ) 2 years ago
hopefully now crota won't glitche out and regain his shield.
unseen_hero ( Jack )'s avatar
unseen_hero ( Jack ) 2 years ago
SilverShane's avatar
SilverShane 2 years ago
Well they just killed off their own game with this news people have waited nearly 6 months for a new raid to be told this .. whoever has managed destinys DLC since the beginning needs to find a new job
Zombieflamingo's avatar
Zombieflamingo 2 years ago
So.. do we just get 3 new story missions in areas we have no doubt been to many times before. It disappoints me as I really enjoyed the game play but there just wasn't enough to keep you going and the grind didn't really feel worth it.
unseen_hero ( Jack )'s avatar
unseen_hero ( Jack ) 2 years ago
Got to admit I was expecting a new raid but who knows prisons of elders might be half decent.
jay.hamilton's avatar
jay.hamilton 2 years ago
the story missions are in new locations on earth and venus as theyve been added in the map, The terminus on venus, the giant vex structure in the sky, Kings watch ( the Graveyard ) at the back of the rocketyard on earth, and Gateway on earth, Also the Dry Sea on earth has not yet been explored
Anonymous user's avatar
Martin 2 years ago
Waited 6 months for a new raid and just had this bomb dropped on me, will be using the disc as a frisbee this summer in the garden, bungie can do one!!!

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