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Uncharted 4 single player will be 30FPS; Naughty Dog aiming for 60FPS multiplayer


During the Naughty Dog stream last night the developer revealed that Uncharted 4 will run at 1080p, 30 frames-per-second for the single-player portion, while the developer is aiming for 60 frames-per-second for multiplayer.

“We had a really long, involved conversation about it with all the leads and directors,” said co-lead designer Anthony Newman, as reported by GameSpot. “We just realised that, for the game we wanted to make, to make the best game possible, [30fps] was just something that we had to do.”



Explaining the details, Naughty Dog said that it could possibly hit 60FPS, although it might would end up dragging development out and could possibly impact the overall story.

“If we wanted to hit a locked 60fps, there’s a lot of optimisations in the environments that would have to happen. This would make each level take longer to make.

“The same amount of geometry would take longer to make because it would have to be so heavily optimized. And so that could end up having story repercussions. ‘We want to have this scene, but we don’t have the time to make the environment.’ It’s a feature, like any other, and you have to consider it against everything else.”

Uncharted 4 is due for release in 2016.



Edited On 02 Jul, 2015

Comments
( 8 )
Loli-Nox-Tan's avatar
Loli-Nox-Tan 1 year ago
Oh right, I forgot 30fps is more cinematic
Anonymous user's avatar
Elliot 1 year ago
Anyone who actually complains about this sort of game not being 60fps is literally just the more modern "Graphics Whore". If its a steady 30fps, I have no problem. Games are about the experience i.e. the gameplay and the story.
JoeToots's avatar
JoeToots 1 year ago
Elliot after playing 60fps for so long going and playing a game can hinder the experience. As you said it's all about the experience.
Hymeleon's avatar
Hymeleon 1 year ago
Those are two different types of experiences: game impression and personal comfort. This game is outstanding in terms of technical implementation, nothing comes close on consoles and probably PC too. Capping 30 fps is pretty much expectable...
JoeToots's avatar
JoeToots 1 year ago
They have even said they could do the single player at 60fps. It's just utter laziness. If you're going to do a job do it properly. Think i'll cut the neighbours grass today but i'll only do half of it I think.
Anonymous user's avatar
Elliot 1 year ago
I wouldn't call the difference between 30fps and 60fps an experience changer. A change to the story has a lot more impact on how a games represented. If a game is pushed to the limit for 60fps, but had to have parts of the game cut out, it can potentially make a boring generic game - and will get lost in this competitive industry. Also its got nothing to do with being "lazy" as you say, its all about how much they can push the system within the limits that Sony's Firmware allows them to.
Anonymous user's avatar
Neil 1 year ago
It doesn't annoy me that they can't do 60fps for single player, it annoys me that they aim to do 60 for multiplayer, a part of the game I really couldn't care less about. They should spend all time on optimising the single player experience for 60fps, forget multiplayer completely ffs...
PrometheusFan's avatar
PrometheusFan 1 year ago
"They have even said they could do the single player at 60fps. It's just utter laziness. If you're going to do a job do it properly. Think i'll cut the neighbours grass today but i'll only do half of it I think." - I think I'm starting to remember why I stopped visiting this place.

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