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Jade Raymond joins EA

Former Assassin's Creed co-creator and Ubisoft Toronto boss Jade Raymond has joined EA and will head up a new team known as Motive, whose first task will be to help out the Visceral team working on a new Star Wars game. 

"I'm happy to announce that I'm joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, Canada," Raymond revealed in a blog posted to EA.com.

"I cannot think of a more exciting time to be a part of EA than right now. Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromeda and it's clear that there is already so much talent to collaborate with on site.

"And as a player of the latest Battlefield and Dragon Age games, I have experienced what the Frostbite engine can do; and I can't wait to get my hands on it and see what a new team can create!

"We will be building Motive in Montreal, and together we will shape and evolve the culture we want to develop incredible action experiences.

"Motive will be a creative-driven team, incubating entirely new IP and taking on some amazing projects. The first one is going to be really exciting - we're going to work on Amy Hennig's Star Wars game!

"In addition to building the new Motive Studio in Montreal, I will also oversee the Visceral studio in California. I'm a huge fan of the games that have come out of Visceral and I feel honoured to be working with such a talented team led by studio GM Scott Probst. I've also known Amy for years and have admired her work on the Uncharted games!

"I'm thrilled that the first big project that we will work on in Montreal will have Amy as creative director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff."

We can't wait to see how this new Star Wars game pans out. Can you?

Edited On 13 Jul, 2015

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