"One of things I love most about Treyarch is that team just keeps going for it," said Mark Lamia, Studio Head, Treyarch. "Descent doesn't take its foot off the gas, serving up a flat-out scorching Zombies experience, as well as multiplayer map designs and gameplay opportunities that we think our fans are going to love."
Call of Duty: Black Ops III Descent features four new multiplayer maps that takes the momentum-based, chained movement system across the globe to unique settings that include a cryogenic prison, a Viking village frozen in time, a giant robot combat arena and a modern day reconstruction of an ancient Roman villa:
- Empire: Treyarch adapts its Black Ops III movement system to the Call of Duty®: Black Ops II fan favorite map Raid. The re-imagining of this classic, medium-sized map features an authentic Roman villa that has been "recreated by a modern-day eccentric billionaire," where a classic map structure mixes with the new gameplay mechanics of Black Ops III.
- Cryogen: Located far off the coast in the Dead Sea, an isolated compound holds some of the world's most dangerous criminals in frozen isolation. Sentry towers keep watch over the small map's circular design as frenetic combat is funneled around the prison's cryogenic tubes, where opportunities for wall running attacks abound.
- Berserk: Ancient sentinels from a lost civilization guard the entrance to Berserk, a Viking village frozen in time. Players will fight through blizzards, and control the center bridge as they navigate this medium-sized map's wooden buildings, deadly rocky outcroppings, and tight chokepoints.
- Rumble: Gamers battle amongst larger-than-life mechanized warriors in Rumble, a stadium where giant robots battle to the roar of the crowd. This medium-sized map funnels high-speed combat to the central arena, where players battle their way through fallen mechs and pyrotechnics.
Call of Duty: Black Ops III Descent launches on July 12 for PlayStation 4. Other platforms will follow.