• Language
  • £
  • Login

    Register | Password reset

Bound Review

Coming from the team behind Linger in Shadow and Datura is Bound, a new PS4 title that transports you into the mind of a pregnant woman as she revisits memories of her childhood through a diary. It’s a game which, by the conclusion, will leave you thinking of what it all means and perhaps maybe even have you going back for more in order to find a different outcome.

As you start the game you’ll no doubt by highly impressed with the art style, as the pregnant lady wanders on to a beautiful beach, which feels like it has been painted onto your screen. As she settles down and starts to look through her diary, things change dramatically and all of a sudden you’ll find yourself in a what seems to be a spiritual dream, ballet dancing through vast 'make-believe' environments as you try to stop a demon from destroying the world.

If that sounds pretty out there, then don’t worry, it is, however at the same time there is something gripping about the story and the environments that you’ll find yourself in. Platforms appear under your feet and environments seem pretty volatile, even attacking you at times and forcing you to literally dance your way out of trouble and forge your way ahead.

Although the platforms do not pose much difficulty, with small jumps and not too much in the way of complicated puzzles, alternative routes and the procedurally appearing platforms give you more to think about, even if not being particularly challenging.

Given that the game is based around dance, movement is graceful and interesting, mimicking ballet as you work your way through the levels. It’s certainly a different way of doing things, although whether there is any meaning to it remains open to interpretation. 

Bound isn’t a huge game, with around seven levels to complete and therefore lasting around 3 hours maximum. What’s quite unique though is that you can play these levels in any order, resulting in over 120 different ways to play. This has an effect on both the visuals and gameplay and removes paths that you may otherwise have seen should you have played a different way.

The story does open up the long you play and at the end you’re left with a choice that will allow you to interpret everything that had gone on before. I’m not going to spoil the story by telling you what I feel it all meant, as should you decide to purchase Bound for yourself then you’ll no doubt have your own interpretation.

Bound offers something different. A modern art take on gaming, you could say. It’s likely a game that I wouldn’t have gave a second glance should a code not have landed in my inbox, but to be perfectly honest, I’m glad it did. It’s not often that you’ll play a game that offers a different kind of experience, but Bound certainly manages that.

Words by Joe Anderson

(Version Tested: PS4)


+ An interesting and different take on platforming
+ Story is open to interpretation 
+ Georgeous graphics


- Won't be for everyone
- A relatively quick experience for the price

Edited On 15 Aug, 2016

( 0 )

Please describe the nature of the abuse: