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Latest No Man's Sky patch detailed

Hello Games is continuing to work on No Man's Sky issues, with the release of its latest patch.

"Over the last few weeks since No Man's Sky released we've been inundated with feedback and discussion about No Man's Sky," the Hello Games team wrote in a blog post. "No matter what feedback you gave us, you have been heard and we are listening carefully. Thank you.

"What matters now, as always, is what we do rather than what we say. We're developers, and our focus is first on resolving any issues people have with the game as it is, then on future free updates which will improve, expand and build on the No Man's Sky universe.

"This is a labour of love for us, and it’s just the beginning".

Here's the patch details:

Objectives and stuck without Hyper-drive Issues

- Player no longer able to redeem your pre-order ship at a point which would then prevent you learning the hyper-drive blueprint (and if you have done this, we save you).
- Player no longer able to bypass being sent to find hyper-drive tech by reloading a save in game at a very specific point.

Getting Stuck in the world

- Fixed a couple of low repro bugs that could result in you falling through the world and getting stuck underground.
- A raycast in some space stations could hit a very specific point that would put the player inside the floor.
- Fixed an issue that would cause your ship to be thrown in the sky at high speed when taking off (in rare cases could in turn lead to getting stuck).
- Fixed an issue that would cause your ship to get stuck in terrain and prevent you from taking off, if the player managed to out run generation of terrain LOD 1, and land inside an overhang.


- Some players were unable to achieve the extreme survival journey milestone, this has been resolved.
- Fixed an issue where some players had some technology types being reported as "already known" when they weren't actually known.
- Under some circumstances a message was sometimes misinforming you that you learnt a blueprint when you hadn't, this has been fixed now.
- It was possible you could use up all available slots for waypoints on the galaxy map and be unable to set new waypoints. This is much better now.
- There was a bug that could cause objective markers to disappear when you loaded a previous save. This is fixed now.
- Fixed a rare issue when scanning creatures that would cause all planets to show as 100% complete even if you had only completed one.

Save / Load

- Fixed a bug what could cause some corrupt save games to not be loaded, this is now fixed.
- Fixed an issue where saves made with the system clock set in the future could cause problems.

Crash Fixes

- Fixed a crash that would sometimes happen when warping into a system with a space battle in progress.
- Fixed a crash that could happen when interacting with an NPC.

Tweaks and Improvements

- It is now easier to scan flying creatures.
- Fixed height and weight stats being the wrong way around for creatures.
- Gek towers can no longer be interacted with repeatedly.
- The 'You have unredeemed items' message will now only show for the first 5 minutes.
- Fixed getting 0% charge on Photon Cannon when buying a new ship and constantly being prompted to charge it.
- Reduce Suit VO for life support warnings and only do life support VO on 25% and 50%.
- Fixed grave being transferred to the new star system after you warp.
- Fixed toxic protection 3 (theta) from having the wrong name.
- Fixed incorrect marking of sea caves under floating islands.
- Turning down music and SFX volume in the options will now work correctly (mutes the VO also).
- If you change ship or multi-tool and then revert to previous save the ship should now be the one you had at the time.
- Atlas station collision improvements to prevent you from bumping into them too much.
- Fix for the stars not being discarded during load/warp (causing duplicate stars).

PC Only Issues

- Editing the settings file and corrupting it could cause the game to crash. Instead of crashing it will now revert back to the default settings.
- The inventory screen now works correctly regardless of resolution.
- Added error message for older CPUs without SSE3 support.
- Synchronise frame capping with the first vsync (removes some framerate issues).
- Added steam id to login call to help track down some login issues.
- Fixed the X key size on the galaxy map.
- If you press Tab+P in quick succession, the game paused and didn't let you out of it.
- Fixed a performance issue by defaulting your texture resolution to a sensible value based on available GPU memory.

Edited On 05 Sep, 2016

( 8 )
Turniplord's avatar
Turniplord 5 months ago
Not the latest patch. 1.08 came out today. Wonder what's in that one. CEX only gives you 11 quid for the game now - everyone must have sold their copy to them
Joe2120's avatar
Joe2120 5 months ago
Maybe those details are for 1.08 then.
Anonymous user's avatar
PHILIP 5 months ago
I was looking forward to the arrival of this title for months but I doubt I will ever pick it up now.
Wizowes's avatar
Wizowes 5 months ago
Thought they might have changed the duration, of the journey milestone pop ups.
superniceguy's avatar
superniceguy 5 months ago
The game is pretty much what I was expecting, it is neither better or worse than what I was imagining. It is more or less a single player MMO which they ALL come with bugs, bug fixes and updates.
Anonymous user's avatar
PHILIP 5 months ago
@superniceguy you enjoying it as much as you thought ? I am still on the fence for this one you see.
superniceguy's avatar
superniceguy 5 months ago
It is not exactly a fast paced all action game which many probably were expecting. I like the fact that everybodys game will not be the same. I have this on both PC and PS4 and the starting planets were different, with different environmental hazards, different creatures, different plants etc, but had to repair ship in all scenarios. I just appreciate the uniqueness of it, and is something different. I got the game day one as worried there may be no stuff left to name my own, but with all the bugs getting fixed, the longer you wait the better it will be. The game crashed on me once but it generated a PS log to send to sony, it has not made the console crash, I still have original HDD in my PS4 so whether that helps? I know one official update on PS3 caused consoles to brick with 3rd party HDDs, it is quit possible Hello Games only tested game on PS4 with a standard PS4 HDD. If you have doubts it should be cheap soon, or rent it if you can.
Anonymous user's avatar
PHILIP 5 months ago
@superniceguy... that's what attracted me to it that it was something different and unique... I've seen it sell on ebay for as little as £23 in new condition already so will most likely get it off there in a few weeks.

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