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Splash Damage says PSN Outage was “frustrating”

Despite its game topping the sales charts this week, Brink developer Splash Damage still thinks its been a frustrating time to release a game due to the recent PSN outage.

Speaking in an interview with GameSpot,  Splash Damage founder Paul Wedgewood it was certainly hard to take that a half of its userbase couldn’t experience the game to its full potential.

“Of course for us it is frustrating to feel that around a half of our potential userbase won’t be able to play online together immediately. I guess it could have some impact on sales, but really what we’re saying to people at the moment is, you could be one of the first level twenty characters when [PlayStation Network] comes back online.

“I know that a lot of people are venting their frustration at Sony and are quite angry about the situation, but you have to think that there are a lot of people there who have just had a horrific few weeks, because of a bunch of hackers,” Wedgewood added.

Wedgewood went on to say he does have some sympathy for Sony, since he used to work in the field the Hardware giant was having difficulty with.

“I’m an ex-server network analyst, so I suppose I’m probably more empathetic than your average person. It’s because Sony have been providing such a great service, so you care about the fact that it’s gone now. So in some ways, it is actually really a compliment to Sony.”

PSN came back online yesterday. Brink was release Friday last week, look out for our review soon.

Edited On 16 May, 2011

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