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Rockstar’s L.A Noire: Motionscan Dev Diary

Rockstar have released a new Developer Diary for their upcoming 1940′s action rpg L.A Noire, the Dev Diary shows us how they capture the characters motion using Motionscan Technology. L.A Noire is currently in development  by Team Bondi in conjunction with Rockstar Games, L.A. Noire is a dark and violent detective thriller set against the backdrop of Los Angeles in the post-war years of the late 1940s, the most corrupt and violent period in the city’s history.

 

L.A. Noire uses a brand new technology called MotionScan that enables us to capture and scan every nuance of a real actor’s facial performances and put them right into the game itself. It provides a level of realism, detail, performance and emotion never seen before in a videogame, and brings them to life in a totally new way.

Quick Facts About MotionScan • MotionScan is a new performance capture technology and an alternative to traditional motion capture • MotionScan utilizes 32 high-definition cameras that completely surround the actor and capture the performance in 3D at 30 frames-per-second • MotionScan is a technology provided by Depth Analysis, a sister company to Team Bondi and part of a special partnership with Rockstar Games • Every character in L.A. Noire uses MotionScan technology and over 400 actors were filmed making the game • L.A. Noire will be the first video game ever to utilize MotionScan technology  


Edited On 16 Dec, 2010

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