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Region: UK version - PAL
Fight Night Round 5
Fight Night Round 5 will break the mold of what is expected in a single-player sports game. Players will be introduced to an entirely new way to step between the ropes and experience the drama, emotion, excitement and tragedy of world championship boxing.
Featuring a refined physics-based animation system that incorporates improved locomotion, punching and stamina mechanics, Fight Night Round 5 will enable users to move, attack and dodge with the speed and power of the best champions, contenders and pretenders in the world of boxing. In addition, an all-new control scheme, dubbed Full Spectrum Punch Control, will deliver the most realistic punching system ever seen in a simulation fighting game, while still delivering an accessible experience that will make Fight Night Round 5 the most user-friendly title in the franchise's history.
Fight Night Round 5 will set a new standard for visual presentation with the most realistic boxer-likeness to date, fluid animations and damage that truly conveys the brutality of the sport of boxing.
If you think about it, the noble sport of boxing is the perfect basis for a videogame: it's thrilling to watch but, in real life, painful to practise. And one franchise towers over the boxing games genre like Muhammad Ali in his prime: Fight Night. And now Fight Night Champion promises to be the franchise's finest moment - its Thrilla in Manila or Rumble in the Jungle. Hence the change in naming convention: coming after Fight Night Round 4, you would have expected it to be called Round 5.
For Fight Night Champion to represent a quantum leap over Round 4 is a major achievement in itself: Round 4 stunned everyone with its astonishing level of graphical realism. Champion builds on that to such an extent it will surely be hailed as the most realistic-looking sports sim ever, adding a dynamic blood system (which could leave the ring awash after a particularly brutal bout), plus even more accurate bruising and body-deformation systems.
Champion Mode - One huge all-new feature is Champion Mode: a full story mode, in which you take control of raw but talented middleweight Andre Bishop and guide him through a career, which even encompasses prison-brawling and bare-knuckle fighting, alongside Bishop's progression through the boxing ranks. Champion Mode was inspired by classic boxing movies, and adds a whole new cinematic angle to the Fight night blueprint.
Full Spectrum Punch Control - Fight Night Champion also boasts a completely revamped control system, which developer EA Canada has dubbed, rather grandiosely, Full Spectrum Punch Control. Fiendishly clever, it has been designed both to make the game more accessible for novices and to let more experienced gamers exercise incredibly fine control over their punching. Basically, Full Spectrum Punch Control maps punching to the right analogue stick (with boxer movement mapped to the left stick). So, if you move the right stick to the right, your boxer will unleash a right-handed punch, and if you move it to the left, he will punch with his left. The angle you choose determines the type of punch: flicking upwards will launch a straight punch, to the side a hooking punch and downwards an uppercut - with a full spectrum of intermediate punches in between, hence the name.
If you don't fancy the sound of that, you'll still be able to use the face buttons to punch: you can choose from a number of controller maps. Also, this time around, Fight Night Champion makes use of a heavy-punch-modifier, and lets you perform stepping punches, where you move in towards your opponent (which adds power, but are easier to block). The game has a completely new reflexive blocking system, and it will be important to master subtle techniques such as weaving, stepping and ducking. Fight Night Champion takes account of fatigue much more realistically than its predecessors: punches thrown when fatigued even have different animations.
Physics-Based Gameplay-Move around the ring and time your attacks with precision. Building off the best-in-class gameplay engine featured in Fight Night Round 4, you now have an even wider range of abilities when it comes to counterattacks, setting up combos, and attacking your opponent.
Legacy Mode-Create your alter ego and put him in the ring against past champions. Work your way up the ranks through training and scheduled bouts, and establish your name as the fighter to beat. Take your boxer online and see how you size up against the best in the world competing for local or worldwide belts in the all-new Fight Night Nation.
Online Gyms-Create an online gym with your friends and battle it out to see who's the ultimate champion, or turn boxing into a team sport and challenge other gyms in Rival Matches to unlock items, win trophies, and more.
Authentic Content-Fight Night Champion showcases the truest graphical representation of the sport, lifestyle, and culture of boxing with authentic and dynamic blood, realistic body damage and deformation, and mature content throughout. Experience the violence and brutality that is true to the trade.
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Fight Night Champions David Haye Motion Capture TrailerFeaturing a refined physics-based animation system that incorporates improved locomotion, punching and stamina mechanics, Fight Night Round 5 will enable users to move, attack and dodge with the speed and power of the best champions, contenders and pretenders in the world of boxing. In addition, an all-new control scheme, dubbed Full Spectrum Punch Control, will deliver the most realistic punching system ever seen in a simulation fighting game, while still delivering an accessible experience that will make Fight Night Round 5 the most user-friendly title in the franchiseâ€™s history.