Fights in Dead or Alive are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes.
Fights in Dead or Alive are based on a triangle system: strikes beat throws, throws beat holds, and holds beat strikes. When you land an attack of one type that beats another type, like landing a strike when an opponent tries to throw, that attack becomes a Hi Counter attack and does even more damage.
The Break Gauge ? the first super meter ever for the series ? gets charged with every attack landed or taken, and by blocking. Once it is full, players can perform either the Break Blow, a flashy and highly destructive special attack, or the Break Hold, a useful counter attack that deals low damage but works against high, low and mid attacks. Both are executed with the Special button; for Break Blow simultaneously press forward, or press backward if you want to perform the Break Hold.
- BREAK GAUGE SYSTEM
A special attack meter new to the series. Use the Break Gauge to execute new tactics such as a Break Blow or a Break Hold.
- BREAK BLOW
A Break Blow is a special skill which has a powerful smash while parrying an enemy strike.
- BREAK HOLD
A Break Hold is the ultra hold which returns upper, middle, and lower attacks.
- FATAL RUSH
Fatal Rush is a powerful combo attack of up to four neatly animated punches and kicks making a first time player look like an expert.
Introducing new stages combined with the fan-favourite Danger Zones, where fighters can use the environment in their attacks. This tournament is set to be one of the most entertaining ever.
- DANGER ZONES
These are special regions found in most stages that cause heavy damage when a fighter gets knocked into them. Danger Zones can range from basic walls to blockbuster explosions and careening cars. Some stages also have Danger Zones within the floors as well.
- RUMBLE DANGER
If a fighter is blown into the crowd, the spectators around the edge of the ring can push the fighter back in and will lose their balance and stagger. This creates an opening for the perfect chance to attack.
Stage objects such as boxes or jars are destructible. Earn extra damage by blowing opponents into them. Broken items do not regenerate, but you may want to break them before your opponent decides to use them on you.